extern void object::Solution()
{
	
	object    item;
	
	aim(-20);
	
	jet(0.2);
	while (position.z < 10)
	{
		wait(0.2);
	}
	
	while (true)
	{
		
		while (radar(AlienAnt, 0, 360, 0, 20) == null)
		{
			item = radar(AlienAnt);
			turn(direction(item.position));
			motor(1,1);
			wait(0.2);
		}
		
		fire(1);
	}
	
}
