If you set the options property on a Tech or 'Me' to 3 that they will have no body, only arms and legs, and a head.
Although the games coordinates run form -400 to +400 the sloping edges of the map genorated by colobot cut it down to -360 to +360.
You can send Feedback, Ask Questions or Report a bug by going to the menu item 'Contact' (for those of you with firewalls this uses port 10,001) or E-Mail me at RossK_WC2@hotmail.com
You can change the colors of the map tools (i.e. the zoom box, the direction guide etc.) by going to "Tools -> Options..." and selecting the "Tool Colors" tab.
If you load the gray scale Map file and there are colors in it and it is stretched, set your Computers Screen color depth to 32bit color. You can do this by Right clicking on the desktop and selecting properties go to the Settings tab and select 32bit color under Color quality.
The Minimap is a very useful tool, go to 'Windows -> Minimap -> Show'. When zoomed in you can click on the minimap to center your screen at that point.
The Current item window shows you what item you are currently placing. Activate this window by going to 'Windows -> Current Item -> Show'
If you Zoom too far in (over 200p/1m) the program takes a long time to display the map, this should be fixed in later versions but for now try to stay under 200p/1m.
The Coordinates of your mouse are displayed in Game coordinates (-400 to 400) you can also turn on Map coordinates (0 to 160) by going to "Tools -> Options... -> General -> Preferences". This will display the map coordinates and the game coordinates in the format of (GameX,GameY) [MapX,MapY] the map points can be useful as a reference for terrain editing.
The "Zoom: XXp/1m" refers to how many screen pixels are in 1 meter, i.e. there are about 72 pixels per inch on the average screen so a zoom of 72p/1m means for roughly every 1 inch on your screen is one game meter.
Right clicking near an object will select it for editing of its properties. After changing properties you must hit "Update Object" for the changes to be made.
After Deleting an object you have to refresh the map to see the change, this will be fixed in a later version.