answers to pandolf test 1 Tutorial



1.
[{B:5bnr/pP1R1ppp/2k1p3/8/P7/1P2B3/5PPP/qN4K1}
Question 1 of 7. What is White's best move? Click "Next" for the answer.]

2.
[{A:Wb7b8}{D:1000}{R}{S:b7b8}{X:b8}{P:WNb8}
b8/N#! White checkmates by underpromoting to a Knight. Sometimes less is more.]

3.
[{B:32/4N3/2N5/3n4/4k1K1}
Question 2 of 7. What is White's best move? Click "Next" for the answer.]

4.
[{A:We4g5}{D:1000}{R}{S:e4g5}{D:500}{A:Wg5f3}{H1:f3}
Ng5! No matter how Black responds, White will mate by playing his Knight to f3 on the next move.]

5.
[{B:64}{F:B}{B:r2Nk2r/ppp5/3p1n2/2b1p3/2B1P1b1/3P2pP/PPPQnPP1/RN3R1K BLACK}
Question 3 of 7. What is Black's best move? Click "Next" for the answer.]

6.
[{A:Bh8h3}{D:1000}{R}{S:h8h3}
1... Rxh3+! White has only one response. He must take the rook, 2. gxh3. How does Black to conclude? Click "Next" for the answer.]

7.
[{S:g2h3}{D:1000}{A:Bg4f3}{D:1000}{R}
{S:g4f3}Question 3 (cont). 2... Bf3# A beautiful pattern, where Black mates by the combined action of the f3-Bishop, the e2-Knight, and the g3-pawn.]

8.
[{B:7r/p2b4/2pp2k1/1pb1p3/4Pr2/P1PP1PN1/BP5P/3R1R1K BLACK}
Question 4 of 7. What is Black's best move? Click "Next" for the answer.]

9.
[{A:Bh8h2}{D:1000}{R}{S:h8h2}1... Rxh2+! This is the only way to force checkmate. Black wins after 2. Kxh2 Rh4+ 3. Kg2 Bh3+! 4. Kh2 (or 4. Kh1) 4... Bxf1#. Black discovers mate along the open h-file, while his criss-crossing network of bishops guard the remaining squares.]

10.
[{B:64}{F:W}{B:2b2rk1/p4ppp/1rp1p3/4N3/4N3/1PR5/Pb3PPP/3R2K1}
Question 5 of 7. What is White's best move? Click "Next" for the answer.]

11.
[{A:We4f6}{D:1000}{R}{S:e4f6}1. Nf6! A surprising invasion, which leaves Black few options. In the main line he takes the knight, 1... gxf6, which results in  2. Rg3+ Kh8 3. Nxf7+ Rxf7 4. Rd8+ Rf8 5. Rxf8#. Note that on move one Black could swerve to the corner, 1... Kh8, but that allows mate a move sooner 2. Nxf7+ Rxf7 3. Rd8+ Rf8 4. Rxf8#.]

12.
[{B:64}{F:B}{B:2k2r2/p7/1pq5/2p1n3/2P2n1B/1R4Pp/P1QR4/6K1 BLACK}
Question 6 of 7. What is Black's best move? Click "Next" for the answer.]

13.
[{A:Bf4e2}{D:1000}{R}{S:f4e2}1... Ne2+! This sacrifice is made to open the f-file with a gain of time. If White tries to flee with his king to h2, Black mates with his queen at g2. So White's best move is to take the knight, 2. Rxe2, after which Black continues 2... Rf1+! 3. Kxf1 Qh1+ 4. Kf2 Ng4# Note that on 3. Kh2 (instead of 3. Kxf1), Black mates by either 3... Qh1# or 3... Rh1#.]

14.
[{B:r1bk3r/pp5p/2nN4/3N2qn/2Kbppp1/P7/1PP1B1P1/R1BQ3R BLACK}
Question 7 of 7. What is Black's best move? Click "Next" for the answer.]

15.
[{A:Bg5d5}{D:1000}{R}{S:g5d5}1... Qxd5+!! An absolutely compelling sacrifice, that draws the White king into an abyss. White must play 2. Kxd5, after which Black mates with 2... Nf6+ 3. Kc4 Be6+ 4. Kb5 a6+ 5. Ka4 b5+ 6. Nxb5 axb5+ 7. Kxb5 Ra5+ 8. Kxc6 Bd5+ 9. Kd6 Ne8#. Note the harmony and cooperation of Black's team of pieces: his rook, two bishops, knight, and king. If White tries to vary with 6. Bxb5 (instead of 6. Nxb5), mate follows anyhow, 6... axb5+ 7. Kxb5 Ra5+ 8. Kxc6 Bd5#, which is a move faster than the main variation.]