; ---------------------------------------------------------------------
; Dune piece set
; ---------------------------------------------------------------------

; ---------------------------------------------------------------------
[GeometryResources]

roundDune3=Leggos\dunes\r3dune.wrl
roundDune1=Leggos\dunes\r1dune.wrl

donutDune3=Leggos\dunes\r3dune_1.wrl
donutDune1=Leggos\dunes\r1dune_1.wrl

thinDune3=Leggos\dunes\r3dune_2.wrl
thinDune1=Leggos\dunes\r1dune_2.wrl

; ---------------------------------------------------------------------
[TextureResources]

duneTex=regions\river\common\grassTex.gif
sandTex=regions\river\common\grassTex.gif

;---------------------------------------------------------------------
[SurfaceBindingList]
ignore=NoNav
;---------------------------------------------------------------------

;---------------------------------------------------------------------
[BackstagePropList]

1=r_Dune
2=d_Dune
3=t_Dune
4=nullprop

;---------------------------------------------------------------------

[nullprop]
Type=prop
Position=0 0 0

[r_Dune]
Type=Nav
Navfile=Leggos\dunes\Ndune.nav
SurfaceFile=Leggos\dunes\Ndune.nat
SurfaceBinding1=ignore NoNav
Prop=LODroundDune

[d_Dune]
Type=Nav
Navfile=Leggos\dunes\Ndune_1.nav
SurfaceFile=Leggos\dunes\Ndune_1.nat
SurfaceBinding1=ignore NoNav
Prop=LODdonutDune

[t_Dune]
Type=Nav
Navfile=Leggos\dunes\Ndune_2.nav
SurfaceFile=Leggos\dunes\Ndune_2.nat
SurfaceBinding1=ignore NoNav
Prop=LODthinDune

[LODroundDune]
Type=LodProp
ChildCount=3
Position=0 0 0
Child1=roundDune3prop
Falloff1=10
Child2=roundDune1prop
Falloff2=70
Child3=nullprop
Falloff3=80

[LODdonutDune]
Type=LodProp
Position=0 0 0
ChildCount=3
Child1=donutDune3prop
Falloff1=10
Child2=donutDune1prop
Falloff2=70
Child3=nullprop
Falloff3=80

[LODthinDune]
Type=LodProp
Position=0 0 0
ChildCount=3
Child1=thinDune3prop
Falloff1=10
Child2=thinDune1prop
Falloff2=70
Child3=nullprop
Falloff3=80

[roundDune3prop]
Type=Prop
Prop=roundDune3
Scale=1.001 1.001 1.001

[donutDune3prop]
Type=Prop
Prop=donutDune3
Scale=1.001 1.001 1.001

[thinDune3prop]
Type=Prop
Prop=thinDune3
Scale=1.001 1.001 1.001

[roundDune1prop]
Type=Prop
Prop=roundDune1
Scale=1.01 1.01 1.01

[donutDune1prop]
Type=Prop
Prop=donutDune1
Scale=1.01 1.01 1.01

[thinDune1prop]
Type=Prop
Prop=thinDune1
Scale=1.01 1.01 1.01

