; ---------------------------------------------------------------------
; Generic Grass Piece Set
; ---------------------------------------------------------------------

; ---------------------------------------------------------------------
[GeometryResources]
bigwater3=r3water.wrl
bigwater2=r2water.wrl
bigwater1=r1water.wrl
bigwater0=r1watrBG.wrl

; ---------------------------------------------------------------------
[TextureResources]

grassTex=regions\common\Tgengras.gif
waterTex=regions\coast\region\Tc_water.gif

;---------------------------------------------------------------------
[SurfaceBindingList]
ignore=NoNav
;---------------------------------------------------------------------

;---------------------------------------------------------------------
[BackstagePropList]
1=LODbigwater
;---------------------------------------------------------------------

[LODbigwater]
Type=LodProp
ChildCount=2
Child1=bigwater0
Child2=lilwaterGrid
Falloff=20

[lilwaterGrid]
Type=Prop
ChildCount=16
Child1=Sq_1_1
Child2=Sq_1_2
Child3=Sq_1_3
Child4=Sq_1_4
Child5=Sq_2_1
Child6=Sq_2_2
Child7=Sq_2_3
Child8=Sq_2_4
Child9=Sq_3_1
Child10=Sq_3_2
Child11=Sq_3_3
Child12=Sq_3_4
Child13=Sq_4_1
Child14=Sq_4_2
Child15=Sq_4_3
Child16=Sq_4_4


[Sq_1_1]
Type=Prop
Prop=lilwater
Position=0 0 30
RotationZdir=0 0 1
RotationYup=0 1 0

[Sq_1_2]
Type=Prop
Prop=lilwater
Position=10 0 30
RotationZdir=0 0 1
RotationYup=0 1 0

[Sq_1_3]
Type=Prop
Prop=lilwater
Position=20 0 30
RotationZdir=0 0 1
RotationYup=0 1 0

[Sq_1_4]
Type=Prop
Prop=lilwater
Position=30 0 30
RotationZdir=0 0 1
RotationYup=0 1 0

[Sq_2_1]
Type=Prop
Prop=lilwater
Position=0 0 20
RotationZdir=0 0 1
RotationYup=0 1 0

[Sq_2_2]
Type=Prop
Prop=lilwater
Position=10 0 20
RotationZdir=0 0 1
RotationYup=0 1 0

[Sq_2_3]
Type=Prop
Prop=lilwater
Position=20 0 20
RotationZdir=0 0 1
RotationYup=0 1 0

[Sq_2_4]
Type=Prop
Prop=lilwater
Position=30 0 20
RotationZdir=0 0 1
RotationYup=0 1 0

[Sq_3_1]
Type=Prop
Prop=lilwater
Position=0 0 10
RotationZdir=0 0 1
RotationYup=0 1 0

[Sq_3_2]
Type=Prop
Prop=lilwater
Position=10 0 10
RotationZdir=0 0 1
RotationYup=0 1 0

[Sq_3_3]
Type=Prop
Prop=lilwater
Position=20 0 10
RotationZdir=0 0 1
RotationYup=0 1 0

[Sq_3_4]
Type=Prop
Prop=lilwater
Position=30 0 10
RotationZdir=0 0 1
RotationYup=0 1 0

[Sq_4_1]
Type=Prop
Prop=lilwater
Position=0 0 0
RotationZdir=0 0 1
RotationYup=0 1 0

[Sq_4_2]
Type=Prop
Prop=lilwater
Position=10 0 0
RotationZdir=0 0 1
RotationYup=0 1 0

[Sq_4_3]
Type=Prop
Prop=lilwater
Position=20 0 0
RotationZdir=0 0 1
RotationYup=0 1 0

[Sq_4_4]
Type=Prop
Prop=lilwater
Position=30 0 0
RotationZdir=0 0 1
RotationYup=0 1 0




[lilwater]
Type=Nav
Navfile=Nwater.nav
SurfaceFile=Nwater.nat
SurfaceBinding1=ignore NoNav
Prop=LODwater


[LODwater]
Type=LodProp
ChildCount=3
Child1=bigwater3
Child2=bigwater2
Child3=bigwater1
Falloff=10

