;elevator A


[GeometryResources]

elevatorB1=r1elevB.wrl
elevatorB3=r3elevB.wrl


[TextureResources]
metalTex=regions\common\Tpbase.gif

; ------------------------------------
; ------------------------------------
[PropList]

1=elevatorB


[elevatorB]
Type=Nav
Navfile=Nelevb.nav
SurfaceFile=NelevB.nat
SurfaceBinding1=ignore NoNav
SurfaceBinding2=ceiling SlipperySurf
SurfaceBinding3=floor Normal
Prop=LOD_slide
Position= 0 0 0

[LOD_slide]
Type=LodProp
ChildCount=2
Child1=elevatorB3
Child2=elevatorB1
Falloff=10



; ---------------------------------------------------
[FunctionList]

