; ---------------------------------------------------------------------
; pitfall piece
; ---------------------------------------------------------------------

;[inputFiles]
;1=Leggos\beach\beach.ini
; ---------------------------------------------------------------------
[GeometryResources]

pitGrounds3=r3pitgrs.wrl
pitGrounds2=r2pitgrs.wrl
pitGrounds1=r1pitfal.wrl

pitPole3=r3pitclm.wrl
;pitPole2=r2pitclm.wrl

pitCliff3=r3pitclf.wrl
pitCliff2=r2pitclf.wrl

pitLeaf3=r3leafs.wrl
pitLeaf2=r2leafs.wrl

r1water=r1water.wrl
r2water=r2water.wrl
r3water=r3water.wrl

; ---------------------------------------------------------------------
;[TextureResources]
[TextureResources]
stpleaf=regions\common\Tstpleaf.gif
grassTex=regions\common\Tgengras.gif
sandTex=regions\common\Tgensand.gif
metalTex=regions\common\Tgenrock.gif
stoneTex=regions\common\Tgenrock.gif
barkTex=regions\common\Tgenbark.gif  
waterTex=regions\coast\region\c_water3.gif
;---------------------------------------------------------------------

[PropList]

1=pit
2=stillwater
;---------------------------------------------------------------------

[pit]
Type=Nav
Navfile=Npitfall.nav
SurfaceFile=Npitfall.nat
SurfaceBinding1=ignore NoNav
SurfaceBinding2=trigger_grass Normal
SurfaceBinding3=bump BounceSurf
SurfaceBinding4=cliff BounceSurf
SurfaceBinding5=collumn BounceSurf
SurfaceBinding6=leaftops QuickStopSurf
SurfaceBinding7=Grass Normal
Prop=LODpit
Position=0 0 0

[LODpit]
Type=LodProp
ChildCount=3
Child1=pit3
Child2=pit2
Child3=pit1
Position=0 0 0
Falloff=12

[pit3]
Type=prop
ChildCount=4
Child1=pitGrounds3
Child2=pitPole3
Child3=pitCliff3
Child4=pitLeaf3
Position=0 0 0

[pit2]
Type=prop
ChildCount=4
Child1=pitGrounds2
Child2=pitPole3
Child3=pitCliff2
Child4=pitLeaf2
Position=0 0 0

[pit1]
Type=prop
ChildCount=1
Child1=pitGrounds1
Position=0 0 0

[stillwater]
Type=Prop
Prop=LOD_water
Position=0 -5.15 0


[LOD_water]
Type=LodProp
Childcount=3
Child1=r3water
Child2=r2water
Child3=r1water
Position=0 0 0
Falloff=5

