	;--------------------------------------------------------------------------------------------------------------
;
;       -           Y   o   u   r       P   e   r   s   o   n   a   l       A   M   O   K         -
;
;       SULGOGAREN
;
;       updated:        14-10-98		Stefan	Feinde.scr aufgedröselt
;
;       (C) 1996-1998   B.Beyreuther / A.Flemming / A.Weissflog
;
;---------------------------------------------------------------------------------------------------
;
;       SULGOGARE
;  
;       MIT FLUGZEUG-FLUGVERHALTEN
;
new_vehicle     71
        model                   =       plane
        name                    =       MOAUS-Z
        energy          =       20000   
        shield          =       30      
        mass            =       400
        force           =       7000
        maxrot          =       1.5
        airconst        =       120
        height          =       150 
        radius          =       30
        overeof         =       25.0
        vwr_radius      =       40.0
        vwr_overeof     =       30.0
        vp_normal       =       212             ; siehe visproto.lst
        vp_fire         =       212
        vp_megadeth     =       22              ; DUMMY
        vp_wait         =       212             ; WAIT = NORMAL
        vp_dead         =       143
        vp_genesis      =       324
        type_icon       =	<	; Extra Icon für die Map
        
        shk_explode_slot                =       1
        shk_explode_time        =       200
        shk_explode_mag0        =       4
        shk_explode_mag1        =       3
        shk_explode_x           =       1
        shk_explode_y           =       0
        shk_explode_z           =       0
        shk_explode_mute        =       1

        weapon          =       71              ; siehe weapon.scr
        mgun            =       112
        gun_angle       =       0           
        fire_x                  =       15
        fire_y          =       5
        fire_z                  =       0
        adist_sector    =       1100                    
        adist_bact      =       2500    ; flieht er damit ?
        sdist_sector    =       10
        sdist_bact      =       10

        dest_fx = death_119_0_-10_0     
        dest_fx = death_119_-4_0_20
        dest_fx = death_120_0_150_0
        dest_fx = death_81_0_0_0        
        dest_fx = death_81_-20_0_-20    
        dest_fx = death_81_-20_-0_-4
        dest_fx = death_81_0_-20_-20
        dest_fx = death_119_25_0_0
        dest_fx = death_119_-10_0_0

        job_fightrobo           = 5
        job_fightflyer          = 10
        job_fighthelicopter     = 9
        job_fighttank           = 3
        job_conquer             = 5
        job_reconnoitre         = 5

end

;------------------------------------------------------------------------------------------------------
;
;        SULGOGAR 1
;   
;       SchleimBatzen.
;       Achtung:  Wird auch als SULGOGAREN-ROBO verwendet !
;
new_vehicle     72
        model                   =       zeppelin
        name                    =       AMM-O
        energy          =       30000
        shield          =       50
        mass            =       400
        force           =       5000
        maxrot          =       2.0
        airconst        =       150.0
        height          =       200.0
        radius          =       70.0
        overeof         =       35.0
        vwr_radius      =       50.0
        vwr_overeof     =       30.0
        vp_normal       =       142                     ; siehe visproto.lst
        vp_fire         =       142
        vp_megadeth     =       22
        vp_wait         =       142
        vp_dead         =       143
        vp_genesis      =       322
        type_icon       =       >		; Extra Icon für die Map

        weapon          =       72                      ; SULGOGARENSCHLEIM
        mgun            =       112
        gun_angle       =       0       
        fire_x                  =       0
        fire_y          =       10
        fire_z                  =       0

        adist_sector    =       750                     
        adist_bact      =       700
        sdist_sector    =       100
        sdist_bact      =       400

        dest_fx = death_119_0_-10_0     
        dest_fx = death_119_-4_0_20
        dest_fx = death_120_0_150_0
        dest_fx = death_81_0_0_0        
        dest_fx = death_81_-20_0_-20    
        dest_fx = death_81_-20_-0_-4
        dest_fx = death_81_0_-20_-20
        dest_fx = death_119_25_0_0
        dest_fx = death_119_-10_0_0

        job_fightrobo           = 10
        job_fightflyer          = 8
        job_fighthelicopter     = 9
        job_fighttank           = 7
        job_conquer             = 7
        job_reconnoitre         = 3

end

;------------------------------------------------------------------------------------------------------
;
;        SULGOGAR 2
;   
;       MINIATURSCHLEIM.  Fliegend.
;
new_vehicle     73
        model                   =      plane 			; heli
        name                    =       WHOA-N
        energy          =      6000 			; 1200 12000
        shield          =       3.3			; 10 1
        mass            =       40
        force           =       5600
        maxrot          =       3.5			; 2.8
        airconst        =       75              		; 50.0
        height          =       200.0 
        radius          =       5.0
        overeof         =       50.0
        vwr_radius      =       25.0
        vwr_overeof     =       25.0
        vp_normal       =       177                     ; siehe visproto.lst
        vp_fire         =       178
        vp_megadeth     =       181
        vp_wait         =       179
        vp_dead         =       180
        vp_genesis      =       323
        type_icon       =       .		; Extra Icon für die Map
        kill_after_shot = 1		; TOT nach 1. Schuss
        
        weapon          =       73              ; siehe weap.scr
        mgun            =       112             ; siehe weap.scr
        gun_angle       =       0
        gun_power       =       13000
        fire_x                  =       15
        fire_y          =       5
        fire_z                  =       0
        adist_sector            =       800
        adist_bact              =       750
        sdist_sector    =       50
        sdist_bact      =       20

        job_fightrobo           = 1
        job_fightflyer          = 3
        job_fighthelicopter     = 5
        job_fighttank           = 	9
        job_conquer             = 	4
        job_reconnoitre         = 7

end

;------------------------------------------------------------------------------------------------------
;
;        SULGOGAR 3
;   
;       RADARSCHLEIM
;
new_vehicle     74
        model                   =       ufo		; heli
        name                    =       ROA-O
        energy          =       6000           		; ZehnMal mehr !
        shield          =       20
        mass            =       40
        force           =       5600
        radar           =       4               ; !
        maxrot          =       2.8
        airconst        =       50.0
        height          =       400.0           ; Fliegt anders hoch (bei Bedarf ändern !)
        radius          =       5.0
        overeof         =       50.0
        vwr_radius      =       25.0
        vwr_overeof     =       25.0
        vp_normal       =       177                     ; siehe visproto.lst
        vp_fire         =       178
        vp_megadeth     =       181
        vp_wait         =       179
        vp_dead         =       180
        vp_genesis      =       323
        type_icon       =       '		; neues icon für die Map
        
        ; weapon
        ; mgun        
        gun_angle       =       0
        gun_power       =       13000
        fire_x                  =       15
        fire_y          =       5
        fire_z                  =       0
        adist_sector            =         1000
        adist_bact              =         850
        sdist_sector    =         350
        sdist_bact      =         420

        job_fightrobo           = 0
        job_fightflyer          = 0
        job_fighthelicopter     = 0
        job_fighttank           = 0
        job_conquer             = 0
        job_reconnoitre         = 10

end

;-------------------------------------------------------------------------------------------------------------
;                       end     of      Sulgogaren
;-------------------------------------------------------------------------------------------------------------
