;--------------------------------------------------------------------------------------------------------------------------------------
;
;	Y   o   u   r       P   e   r   s   o   n   a   l       A   M   O   K
;
;       	S P E C I A L  - Waffen
;
;       	14-10-98		Stefan	Weap_F.scr aufgedröselt
;	15-10-98		Stefan	Missions CD Robos bekommen eigene Flaks
;	23-10-98		Stefan	Ghorkov und Taerkasten Roboflaks in jeweilige Weapen_*.scr verschoben
;	29-10-98		Stefan	Taerkasten Flak Granate
;				
;       	(C) 1996-1998   B.Beyreuther / A.Flemming / A.Weissflog
;
;-----------------------------------------------------------------------------------------------------------
;
;       Gully
;
;       WAFFE FÜR Tonne
;       Kleine schnelle Lenkrakete
;
new_weapon     19
        model           =       missile
        name            =       Gully
        wireframe       =       wireless/otlw22.sklt

        energy          =       1000
        mass            =       40
        force           =       12000	 		; 6000
        maxrot          =       5.0
        airconst        =       100
        radius	= 	200
        start_speed     =       200
        life_time       =       2000
        shot_time       =       1500
        shot_time_user  =       1500
        
        type_icon       =       I       ; debug

        vp_normal       =       68
        vp_fire         =       245
        vp_dead         =       67
        vp_wait         =       245
        vp_megadeth     =       67
        vp_genesis      =       98

end
;-----------------------------------------------------------------------------------------------------------------
;  
;       User-BRONSTEIJNS_NEFFE
;
;       Waffe für BRONSTEIJN (Killer-Satellitt) in User-Hand
;       LASER-FLASH / HAUT absolut übel rein.
;
new_weapon 	20
        model                   =       rocket
        name                    =       UserBRONSTEIJNS_NEFFE
        wireframe       =       wireless/otlw34.sklt

        vp_normal       =       247                     
        vp_fire         =       157
        vp_dead         =       160      ; der ScaleFX bringts   
        vp_wait         =       157
        vp_megadeth     =       160      ; der ScaleFX bringts
        vp_genesis      =       157

        energy          =       120000
        mass                    =       10.0
        force                   =       26000
        maxrot                  =       3.0
        airconst        =       100.0
        start_speed     =       470
        life_time       =       1500                            
        shot_time               =       1000
        shot_time_user     =    3000
        radius          =       160		;120

        	type_icon       =       I       ; debug

        	pal_hit_slot            =       2
        	pal_hit_mag0            =       0.5
        	pal_hit_mag1            =       2
        	pal_hit_time            =       120
        
        	shk_hit_slot            	=       1
        	shk_hit_time            	=       450
        	shk_hit_mag0            	=       2
        	shk_hit_mag1            	=       0
        	shk_hit_mute            	=       0.1
        	shk_hit_z               	=       0
        	shk_hit_x               	=       1
       	shk_hit_y               	=       0       
        
        	dest_fx                 =       	megadeth_123_0_0_0
       	dest_fx                 =       	death_123_0_0_0
        	dest_fx                 =       	megadeth_125_0_0_0 
        	dest_fx                 =       	death_125_0_0_0 

        energy_tank		= 1
        energy_heli		= 1
        energy_flyer		= 0.5
        energy_robo		= 0.8

        radius_tank		= 320
        radius_heli		= 80
        radius_flyer		= 20
        radius_robo		= 160


end
;----------------------------------------------------------------------------------------------------------------
;       SPEZIALWAFFEN / EINSCHUESSE     49..55
;----------------------------------------------------------------------------------------------------------------
;
;       SPEZIALOBJEKT:  EINSCHUSS (Allround-Einschuß MG) 
;               vp_dead         -> Objekt-Einschlag
;               vp_megadeth     -> Wand-Einschlag
;
new_weapon      49
        model                   =       special
        name            =       ZIING_1     
        vp_normal       =       22
        vp_fire         =       22
        vp_dead         =       99
        vp_megadeth     =       99
        vp_wait         =       22
        vp_genesis      =       22
        shot_time_user  =       150
        shot_time       =       300
        type_icon       =       I       ; DEBUG
end
;--------------------------------------------------------------------------------------------------------------------------------------
;       WAFFEN FÜR FEINDROBOS   80......89
;--------------------------------------------------------------------------------------------------------------------------------------
;
;       	MYKONIER-ROBO-FLAK-LASER
; 	NUR MULTIPLAYER
;
new_weapon      80
        name            	=       	MYKONETZFLAKLASER
        model	=       	rocket

        energy          		=       	13333		; vorher 10000 --> es soll ja aber fair bleiben - was ?
        mass          		=       	1550
        force        		=       	1
        maxrot      		=       	1.2
        airconst        		=       	40
        start_speed 		=       	270
        life_time     		=       	1000
        shot_time   		=       	1000
       shot_time_user	=	600		; fehlte bisher
        radius		=	50

        vp_normal       =       124
        vp_dead         =       125
        vp_megadeth     =       125
        vp_genesis      =       22                      ; dummy
        vp_wait         =       22                      ; dummy
        vp_fire         =       22                      ; dummy
        type_icon       =       I                       ; DEBUGICON     

        pal_hit_slot            =       2               ; HIT
        pal_hit_mag0            =       0.5
        pal_hit_mag1            =       1
        pal_hit_time            =       120
        shk_hit_slot            =       1
        shk_hit_time            =       330
        shk_hit_mag0            =       1
        shk_hit_mag1            =       0
        shk_hit_z               =       0
        shk_hit_y               =       0.2
        shk_hit_x               =       0.2
        shk_hit_mute            =       0.02
end

;--------------------------------------------------------------------------------------------------------------------------------------
;
;       TAERKASTEN-ROBO-FLAK    (GRANATEN)
;	SINGLE UND MULIT !
;
new_weapon      81
        model                   =       grenade
        name            =       TAER_FLAK
        
        radius          =       60                      

        energy          =       	20000		;17000 10000                   ; Da muß dann jeder selber sehn         
        mass                    =       500.0
        force                   =       100.0
        maxrot                  =       1.5
        airconst        =       10.0
        start_speed     =       170
        life_time               =      3200 			;1800
        shot_time       =      1700			; 2000
        shot_time_user = 1200 			; da seine Werte so etwas drunter liegen soll er ruhig einen GEwinn davon haben reinzugehen
	radius	=	50

        type_icon       =       I                       ;DEBUGICON      

        vp_normal       =       68                      ; Granate
        vp_fire         =       22
        vp_dead         =       107                     ; (ReUse of HUBI-3 MegaDeath)
        vp_wait         =       22
        vp_megadeth     =       107
        vp_genesis      =       22

        shk_hit_slot            =       1               ; HIT
        shk_hit_time            =       370
        shk_hit_mag0            =       1
        shk_hit_mag1            =       0
        shk_hit_z               =       0
        shk_hit_y               =       0.2
        shk_hit_x               =       0.2
        shk_hit_mute            =       0.02

        pal_hit_slot            =       4
        pal_hit_mag0            =       0.1
        pal_hit_mag1            =       0
        pal_hit_time            =       160
end

;--------------------------------------------------------------------------------------------------------------------------------------
;
;       MYKONIER-ROBO-FLAK              (LASER)
;
new_weapon      82
        name            =       MYKO_FLAK
        model                   =       rocket

        energy          =       30000
        mass                    =       1550
        force                   =       15000.0
        maxrot                  =       1.2
        airconst        =       40.0
        start_speed     =       270
        life_time       =       1000
        shot_time       =       1000
	radius	=	50

        vp_normal       =       124
        vp_dead         =       125
        vp_megadeth     =       125
        vp_genesis      =       22                      ; dummy
        vp_wait         =       22                      ; dummy
        vp_fire         =       22                      ; dummy
        type_icon       =       I                       ; DEBUGICON     

        pal_hit_slot            =       2               ; HIT
        pal_hit_mag0            =       0.5
        pal_hit_mag1            =       1
        pal_hit_time            =       120
        shk_hit_slot            =       1
        shk_hit_time            =       330
        shk_hit_mag0            =       1
        shk_hit_mag1            =       0
        shk_hit_z               =       0
        shk_hit_y               =       0.2
        shk_hit_x               =       0.2
        shk_hit_mute            =       0.02
end

;--------------------------------------------------------------------------------------------------------------------------------------
;
;       MINI-KYTERNESER-FLAK    
;
new_weapon      83
        model                   =       grenade
        name                    =       MINI_KYT_FLAK

        energy          =       15000   ; Habbsn bissl stärker gemacht
        mass                    =       50.0
        force                   =       100.0
        maxrot                  =       1.5
        airconst        =       10
        start_speed     =       220
        life_time               =       1800
        shot_time       =       1500    ; und die shottimehalbiert
	radius	=	 50

        vp_normal       =       316	; 68
        vp_fire         =       68
        vp_dead         =       67
        vp_wait         =       68
        vp_megadeth     =       70
        vp_genesis      =       68

        type_icon       =       I                       ;DEBUGICON      

        shk_hit_slot            =       1
        shk_hit_time            =       370
        shk_hit_mag0            =       1
        shk_hit_mag1            =       0
        shk_hit_z               =       0
        shk_hit_y               =       0.2
        shk_hit_x               =       0.2
        shk_hit_mute            =       0.02

        pal_hit_slot            =       4
        pal_hit_mag0            =       0.2
        pal_hit_mag1            =       0
        pal_hit_time            =       120
end

;--------------------------------------------------------------------------------------------------------------------------------------
;
;       BIG-KYTERNESER-FLAK             (MISSIES)
;
new_weapon      84
        name            =       BIG_KYT_FLAK
        model                   =       rocket

        energy          =       17000			;20000 40000
        mass                    =       390
        force                   =       10000
        maxrot                  =       2
        airconst        =       80
        start_speed     =       190
        life_time       =       3000                    
        drive_time              =       2990    
        shot_time       =       1500			;3000
        shot_time_user	= 1000
	radius	=	50

        type_icon       =       I                       ;DEBUGICON      

        vp_normal       =       114
        vp_fire         =       114
        vp_dead         =       67
        vp_wait         =       66
        vp_megadeth     =       69
        vp_genesis      =       114
        
        shk_hit_slot            =       1
        shk_hit_time            =       300
        shk_hit_mag0            =       0.5
        shk_hit_mag1            =       0
        shk_hit_z               =       0.0
        shk_hit_mute            =       0.02

        pal_hit_slot            =       4
        pal_hit_mag0            =       0.1
        pal_hit_mag1            =       0
        pal_hit_time            =       140
end
;------------------------------------------------------------------------------------------------------------------------------------
;
;       BLACK SECT ROBO SUBMARINE FLAK 1 (MISSIES)
;
new_weapon      94
        name            =       BSECT_MISSIES
        model                   =       missile

        energy          =       15000	; 20000
        mass                    =       390
        force                   =       10000
        maxrot                  =       2
        airconst        =       80.0
        start_speed     =       190
        life_time       =       3000                    
        drive_time              =       2990    
        shot_time       =       3000
	radius	=	50

        type_icon       =       I                       ;DEBUGICON      

        vp_normal       =       114
        vp_fire         =       114
        vp_dead         =       67
        vp_wait         =       66
        vp_megadeth     =       69
        vp_genesis      =       114
        
        shk_hit_slot            =       1
        shk_hit_time            =       300
        shk_hit_mag0            =       0.5
        shk_hit_mag1            =       0
        shk_hit_z               =       0.0
        shk_hit_mute            =       0.02

        pal_hit_slot            =       5
        pal_hit_mag0            =       0.1
        pal_hit_mag1            =       0
        pal_hit_time            =       120

end

;--------------------------------------------------------------------------------------------------------------------------------------
;
;       BLACK SECT ROBO SUBMARINE FLAK 2 (FAT LASER)
;
new_weapon 95
        model                   =       rocket
        name                    =       BSECT_BLUE_EYE
        vp_normal       =       157                     
        vp_fire         =       157
        vp_dead         =       125
        vp_wait         =       157
        vp_megadeth     =       125
        vp_genesis      =       157

        energy          =       30000	; 40000
        mass                    =       10
        force                   =       26000
        maxrot                  =       3
        airconst        =       100.0
        start_speed     =       470
        life_time       =       1500                            
        shot_time               =       1200
        shot_time_user     =    700
        radius          =       50

        type_icon       =       I                       ;DEBUGICON      

        pal_launch_slot         =       2
        pal_launch_mag0         =       0.5
        pal_launch_mag1         =       1
        pal_launch_time         =       120
        pal_normal_slot         =       2
        pal_normal_mag0         =       1
        pal_normal_mag1         =       1
        pal_hit_slot            =       2
        pal_hit_mag0            =       0.5
        pal_hit_mag1            =       2
        pal_hit_time            =       120
        
        shk_hit_slot            =       1
        shk_hit_time            =       450
        shk_hit_mag0            =       2
        shk_hit_mag1            =       0
        shk_hit_mute            =       0.1
        shk_hit_z               =       0
        shk_hit_x               =       1
        shk_hit_y               =       0
end

;-----------------------------------------------------------------------------------------------------------------
;  
;       Waffe für SMALL USER FLAK
;
new_weapon      96
        	model                   	=       	missile
        	name                    	=       	SMALLAA
        	energy          	=       	4000		; 8000
        	mass                    	=       	10
        	force                   	=       	10000
        	maxrot                  	=       	1.5
        	airconst       	=       	40
        	radius         	=       	75		;90
        	start_speed     	=       	350
        	life_time       	=       	1500
        	shot_time       	=       	700
        	shot_time_user  	=       	600

        	type_icon       	=       	I                       	; DEBUGICON      

        	vp_normal       	=       	114
        	vp_fire         	=       	114
        	vp_dead         	=       	67
        	vp_wait         	=       	66
        	vp_megadeth     	=       	69
        	vp_genesis      	=       	114
end


;--------------------------------------------------------------------------------------------------------------------------------------
;
;       	STIMMGONG
;	Mykonischer Bodenschuss
;
new_weapon 	97
        	model                   	=       	rocket
        	name                    	=       	STIMMGONG
        	vp_normal       	=       	157                     
        	vp_fire         	=       	157
        	vp_dead         	=       	125
        	vp_wait         	=       	157
        	vp_megadeth     	=       	125
        	vp_genesis      	=       	157

        	energy          	=       	40000
        	mass                    	=       	10
        	force                   	=       	26000
        	maxrot                  	=       	3
        	airconst        	=       	100.0
        	start_speed     	=       	470
        	life_time       	=       	1500                            
        	shot_time          	=       	1000
        	shot_time_user 	=    	1000
        	radius          	=       	50

        	type_icon       	=       	I                       ;DEBUGICON      

        	pal_launch_slot         	=       	2
        	pal_launch_mag0         	=       	0.5
        	pal_launch_mag1         	=       	1
        	pal_launch_time         	=       	120
        	pal_normal_slot         	=       	2
        	pal_normal_mag0         	=       	1
        	pal_normal_mag1         	=       	1
        	pal_hit_slot            	=       	2
        	pal_hit_mag0            	=       	0.5
        	pal_hit_mag1            	=       	2
        	pal_hit_time            	=       	120
        
        	shk_hit_slot            	=       	1
        	shk_hit_time            	=       	450
        	shk_hit_mag0            	=       	2
        	shk_hit_mag1            	=       	0
        	shk_hit_mute          	=       	0.1
        	shk_hit_z               	=       	0
        	shk_hit_x               	=       	1
        	shk_hit_y               	=       	0
end


;-------------------------------------------------------------------------------------------------------------
;
;       USERFLAK0
;   
;       Flak-Granate, explodiert noch im Flug.
;       Waffe für USER-FLAKSTELLUNG / untere Flak1
;
new_weapon      100
        model                   =       grenade
        name                    =       USR_FLAK0
        energy          =       	7000 	; 5000
        mass                    =       50.0
        force                   =       4000
        maxrot                  =       1.5
        airconst        	=       80
        radius          	=       	80	; 30
        start_speed     =       	350	; 180
        life_time       =       	2500	; 1500
        shot_time       =       	1500	; 3000
        shot_time_user  =       800

        type_icon       =       I                       ;DEBUGICON      

        vp_normal       =       114
        vp_fire         =       114
        vp_dead         =       67
        vp_wait         =       66
        vp_megadeth     =       69
        vp_genesis      =       114

        shk_hit_slot            =       1
        shk_hit_time            =       170
        shk_hit_mag0            =       1
        shk_hit_mag1            =       0
        shk_hit_z               =       0
        shk_hit_y               =       0.2
        shk_hit_x               =       0.2
        shk_hit_mute            =       0.02

        pal_hit_slot            =       4
        pal_hit_mag0            =       0.05
        pal_hit_mag1            =       0
        pal_hit_time            =       100

        energy_tank		= 1.5
        energy_heli		= 1
        energy_flyer		= 1
        energy_robo		= 1

        radius_tank		= 160
        radius_heli		= 80
        radius_flyer		= 80
        radius_robo		= 80

end

;-------------------------------------------------------------------------------------------------------------
;
;       USERFLAK1
;   
;       Flak-Granate, explodiert noch im Flug.
;       Waffe für USER-FlakStellung / untere Flak 2
;
new_weapon      101
        	model                   	=       	grenade
        	name                    	=       	USR_FLAK1
        	energy          	=       	5000
        	mass                    	=       	50.0
        	force                   	=       	4000
        	maxrot                  	=       	1.5
        	airconst        	=       	80.0
        	radius          	=       	30
        	start_speed     	=       	180
        	life_time       	=       	1500
        	shot_time       	=       	3000
        	shot_time_user  	=       	800

        	type_icon       	=       	I                       ;DEBUGICON      

        	vp_normal       	=       	114
        	vp_fire         	=       	114
        	vp_dead         	=       	67
        	vp_wait         	=       	114
        	vp_megadeth     	=       	70
        	vp_genesis      	=       	114

        shk_hit_slot            =       1
        shk_hit_time            =       170
        shk_hit_mag0            =       1
        shk_hit_mag1            =       0
        shk_hit_z               =       0
        shk_hit_y               =       0.2
        shk_hit_x               =       0.2
        shk_hit_mute            =       0.02

        pal_hit_slot            =       4
        pal_hit_mag0            =       0.04
        pal_hit_mag1            =       0
        pal_hit_time            =       90
end

;-------------------------------------------------------------------------------------------------------------
;
;       USERFLAK2
;   
;       Flak-Granate, explodiert noch im Flug.
;       Waffe für User-Flakstellung / obere Waffe 1
;
new_weapon      102
        model                   =       grenade
        name                    =       USR_FLAK2
        energy          =       3000
        mass                    =       50.0
        force                   =       4000
        maxrot                  =       1.5
        airconst        =       80.0
        radius          =       30
        start_speed     =       250
        life_time       =       1500
        shot_time       =       3000
        shot_time_user  =       600

        type_icon       =       I                       ;DEBUGICON      

        	vp_normal       	=       	114
        	vp_fire         	=       	114
        	vp_dead         	=       	67
        	vp_wait         	=       	114
        	vp_megadeth     	=       	70
        	vp_genesis      	=       	114

        shk_hit_slot            =       1
        shk_hit_time            =       370
        shk_hit_mag0            =       0.5
        shk_hit_mag1            =       0
        shk_hit_z               =       0
        shk_hit_y               =       0.1
        shk_hit_x               =       0.2
        shk_hit_mute            =       0.02

        pal_hit_slot            =       4
        pal_hit_mag0            =       0.05
        pal_hit_mag1            =       0
        pal_hit_time            =       60
end

;-------------------------------------------------------------------------------------------------------------
;
;       USERFLAK3
;   
;       Flak-Granate, explodiert noch im Flug.
;       Waffe für User-FlakStellung / obere Waffe 2     
;
new_weapon      103
        model                   =       grenade
        name                    =       USR_FLAK3
        energy          =       3000
        mass                    =       50.0
        force                   =       4000
        maxrot                  =       1.5
        airconst        =       80.0
        radius          =       30
        start_speed     =       250
        life_time       =       1500
        shot_time       =       3000
        shot_time_user  =       600

        type_icon       =       I                       ;DEBUGICON      

        	vp_normal       	=       	114
        	vp_fire         	=       	114
        	vp_dead         	=       	67
        	vp_wait         	=       	114
        	vp_megadeth     	=       	70
        	vp_genesis      	=       	114

        shk_hit_slot            =       1
        shk_hit_time            =       370
        shk_hit_mag0            =       1
        shk_hit_mag1            =       0.1
        shk_hit_z               =       0
        shk_hit_y               =       0.1
        shk_hit_x               =       0.1
        shk_hit_mute            =       0.02

        pal_hit_slot            =       4
        pal_hit_mag0            =       0.05
        pal_hit_mag1            =       0
        pal_hit_time            =       100
end

;-------------------------------------------------------------------------------------------------------------
;
;       USERFLAK4
;   
;       Flak-Granate, explodiert noch im Flug. 
;       Waffe für USER-KRAFTWERKS-FLAK 1
;
new_weapon      104
        model                   =       grenade
        name                    =       USR_FLAK4
        energy          =       5000
        mass                    =       50.0
        force                   =       4000
        maxrot                  =       1.5
        airconst        =       80.0
        radius          =       30
        start_speed     =       180
        life_time       =       1500
        shot_time       =       3000
        shot_time_user  =       1000

        type_icon       =       I                       ;DEBUGICON      

        	vp_normal       	=       	114
        	vp_fire         	=       	114
        	vp_dead         	=       	67
        	vp_wait         	=       	114
        	vp_megadeth     	=       	70
        	vp_genesis      	=       	114

        shk_hit_slot            =       1
        shk_hit_time            =       470
        shk_hit_mag0            =       1
        shk_hit_mag1            =       0
        shk_hit_z               =       0.1
        shk_hit_y               =       0.1
        shk_hit_x               =       0.1
        shk_hit_mute            =       0.02

        pal_hit_slot            =       4
        pal_hit_mag0            =       0.05
        pal_hit_mag1            =       0
        pal_hit_time            =       100
end

;-------------------------------------------------------------------------------------------------------------
;
;       USERFLAK5
;   
;       Flak-Granate, explodiert noch im Flug.
;       Waffe für USER-KRAFTWERKS-FLAK 2
;
new_weapon      105
        model                   =       grenade
        name                    =       USR_FLAK5
        energy          =       5000
        mass                    =       50.0
        force                   =       4000
        maxrot                  =       1.5
        airconst        =       80.0
        radius          =       30
        start_speed     =       180
        life_time       =       1500
        shot_time       =       3000
        shot_time_user  =       1000

        type_icon       =       I                       ;DEBUGICON      

        	vp_normal       	=       	114
        	vp_fire         	=       	114
        	vp_dead         	=       	67
        	vp_wait         	=       	114
        	vp_megadeth     	=       	70
        	vp_genesis      	=       	114

        shk_hit_slot            =       1
        shk_hit_time            =       270
        shk_hit_mag0            =       1
        shk_hit_mag1            =       0
        shk_hit_z               =       0.1
        shk_hit_y               =       0.1
        shk_hit_x               =       0.1
        shk_hit_mute            =       0.02

        pal_hit_slot            =       4
        pal_hit_mag0            =       0.02
        pal_hit_mag1            =       0
        pal_hit_time            =       120
end

;-------------------------------------------------------------------------------------------------------------
;
;       USERFLAK6
;   
;       Flak-Granate, explodiert noch im Flug.
;       Waffe für BODENFLAK
;
new_weapon      106
        model                   =       grenade
        name                    =       BODENFLAK
        energy          =       55000
        mass                    =       50.0
        force                   =       4000
        maxrot                  =       1.5
        airconst        =       80.0
        radius                  =       30
        start_speed     =       180
        life_time       =       2000

        shot_time       =       1000
        shot_time_user  =       1000

        type_icon       =       I                       ;DEBUGICON      

        vp_normal       =       68
        vp_fire         =       68
        vp_dead         =       67
        vp_wait         =       68
        vp_megadeth     =       70
        vp_genesis      =       68

        shk_hit_slot            =       1
        shk_hit_time            =       270
        shk_hit_mag0            =       1
        shk_hit_mag1            =       0
        shk_hit_z               =       0.1
        shk_hit_y               =       0.1
        shk_hit_x               =       0.1
        shk_hit_mute            =       0.02

        pal_hit_slot            =       4
        pal_hit_mag0            =       0.14
        pal_hit_mag1            =       0
        pal_hit_time            =       160
end

;-------------------------------------------------------------------------------------------------------------
;       jetzt noch die dazugehörige Granate.
;       KYTERNESER Flak-Granate, explodiert noch im Flug.
;
new_weapon      107
        model                   =       grenade
        name                    =       GTFLAKW
        energy          =       5000
        mass                    =       10.0
        force                   =       15000
        maxrot                  =       1.5
        airconst        =       50
        radius                  =       50                
        start_speed     =       300     
        life_time       =       3500
        shot_time       =       2000

        type_icon       =       I                       ;DEBUGICON      

        vp_normal       =       68
        vp_fire         =       68
        vp_dead         =       67
        vp_wait         =       68
        vp_megadeth     =       70
        vp_genesis      =       68

        shk_hit_slot            =       1
        shk_hit_time            =       270
        shk_hit_mag0            =       1
        shk_hit_mag1            =       0
        shk_hit_z               =       0.01
        shk_hit_y               =       0.1
        shk_hit_x               =       0.5
        shk_hit_mute            =       0.02

        pal_hit_slot            =       4
        pal_hit_mag0            =       0.05
        pal_hit_mag1            =       0
        pal_hit_time            =       120
end


;-------------------------------------------------------------------------------------------------------------
;
;       TAERKASTEN Flak-Granate
;
new_weapon      108
        	model                   	=       	grenade
        	name                    	=       	TFLAK
        	energy          		=       21000	;7000 	; 5000
        	mass                    	=       	50
        	force                   =       4000
        maxrot                  =       1.5
        airconst        	=       80
        radius          	=       	80	; 30
        start_speed     =       	350	; 180
        life_time       =       	2500	; 1500
        shot_time       =       	4500		; 1500	; 3000
        shot_time_user  =      3000		;800

        type_icon       =       I                       ;DEBUGICON      

        vp_normal       =       114
        vp_fire         =       114
        vp_dead         =       67
        vp_wait         =       66
        vp_megadeth     =       69
        vp_genesis      =       114

        shk_hit_slot            =       1
        shk_hit_time            =       170
        shk_hit_mag0            =       1.2
        shk_hit_mag1            =       0
        shk_hit_z               =       0
        shk_hit_y               =       0.4
        shk_hit_x               =       0.4
        shk_hit_mute            =       0.02

        pal_hit_slot            =       4
        pal_hit_mag0            =       0.05
        pal_hit_mag1            =       0
        pal_hit_time            =       100

        energy_tank		= 1.5
        energy_heli		= 1
        energy_flyer		= 1
        energy_robo		= 1

        radius_tank		= 160
        radius_heli		= 80
        radius_flyer		= 80
        radius_robo		= 80

end

;-------------------------------------------------------------------------------------------------------------
;
;       TAERKASTEN Flak-Granate Missions CD
;
new_weapon      109
        	model                   	=       	grenade
        	name                    	=       	TFLAK
        	energy          		=      15000 	;21000
        	mass                    	=       	50
        	force                   =       4000
        maxrot                  =       1.5
        airconst        	=       80
        radius          	=       	80	; 30
        start_speed     =       	350	; 180
        life_time       =       	2500	; 1500
        shot_time       =       	4500		; 1500	; 3000
        shot_time_user  =      3000		;800

        type_icon       =       I                       ;DEBUGICON      

        vp_normal       =       114
        vp_fire         =       114
        vp_dead         =       67
        vp_wait         =       66
        vp_megadeth     =       69
        vp_genesis      =       114

        shk_hit_slot            =       1
        shk_hit_time            =       170
        shk_hit_mag0            =       1.2
        shk_hit_mag1            =       0
        shk_hit_z               =       0
        shk_hit_y               =       0.4
        shk_hit_x               =       0.4
        shk_hit_mute            =       0.02

        pal_hit_slot            =       4
        pal_hit_mag0            =       0.05
        pal_hit_mag1            =       0
        pal_hit_time            =       100

        energy_tank		= 1.5
        energy_heli		= 1
        energy_flyer		= 1
        energy_robo		= 1

        radius_tank		= 160
        radius_heli		= 80
        radius_flyer		= 80
        radius_robo		= 80

end

;-------------------------------------------------------------------------------------------------------------
;       WAFFEN FÜR FEIND-FLAKS  111...
;-------------------------------------------------------------------------------------------------------------
;
;       FEINDFLAK1
;       KYTERNESER Flak-Granate
;
new_weapon      111
        	model                   	=       	grenade
        	name                    	=       	KYT_FLAK0
        	energy          	=       	5000
        	mass                    	=       	50
        	force                   	=       	4000
        	maxrot                  	=       	1.5
        	airconst        	=       	80
        	radius          	=       	80
        	start_speed     	=       	350
        	life_time       	=       	2500
        	shot_time       	=       	1000
        	shot_time_user  	=       	600

        	type_icon       	=       	I                       ;DEBUGICON      

        	vp_normal       	=       	114
        	vp_fire         	=       	114
        	vp_dead         	=       	67
        	vp_wait         	=       	66
        	vp_megadeth     	=       	69
        	vp_genesis      	=       	114

        shk_hit_slot            =       1
        shk_hit_time            =       170
        shk_hit_mag0            =       1
        shk_hit_mag1            =       0
        shk_hit_z               =       0
        shk_hit_y               =       0.2
        shk_hit_x               =       0.2
        shk_hit_mute            =       0.02

        pal_hit_slot            =       4
        pal_hit_mag0            =       0.05
        pal_hit_mag1            =       0
        pal_hit_time            =       100

        energy_tank		= 1
        energy_heli		= 1.5
        energy_flyer		= 1.5
        energy_robo		= 1

        radius_tank		= 80
        radius_heli		= 160
        radius_flyer		= 160
        radius_robo		= 80

end

;--------------------------------------------------------------------------------------------------------------------------------------
;
;       FEINDFLAK
;
;       Ist eine MG-Flak/ speziell für SULGOGAREN !
;
;       SPEZIALOBJEKT:  EINSCHUSS
;                       vp_dead         -> Objekt-Einschlag
;                       vp_megadeth     -> Wand-Einschlag
;
new_weapon      112
        model                   =       special
        name            =       SULG_EINSCHUSS
        type_icon       =       I                       ;DEBUGICON      
        vp_normal       =       22
        vp_fire         =       22
        vp_wait         =       22
        vp_genesis      =       22
        vp_dead         =       191
        vp_megadeth     =       191
        shot_time       =       500
	radius	=	50
end

;--------------------------------------------------------------------------------------------------------------------------------------
;
;       LASER, FÜR ALTERNATIVE FLAK
;
new_weapon      115
        name            =       ALTERNATE
        model                   =       rocket

        energy          =       30000                   ; BRUTAL!
        mass                    =       1550
        force                   =       15000.0
        maxrot                  =       1.2
        airconst        =       40
        start_speed     =       280
        life_time       =       800
        shot_time       =       900
	radius	=	50

        vp_normal       =       124
        vp_dead         =       125
        vp_megadeth     =       125
        vp_genesis      =       22                      ; dummy
        vp_wait         =       22                      ; dummy
        vp_fire         =       22                      ; dummy
        type_icon       =       I                       ; DEBUGICON     

        pal_hit_slot            =       2               ; HIT
        pal_hit_mag0            =       0.5
        pal_hit_mag1            =       1
        pal_hit_time            =       120
        shk_hit_slot            =       1
        shk_hit_time            =       330
        shk_hit_mag0            =       1
        shk_hit_mag1            =       0
        shk_hit_z               =       0
        shk_hit_y               =       0.4
        shk_hit_x               =       0.2
        shk_hit_mute            =       0.02
end

;-------------------------------------------------------------------------------------------------------------
;
;       GRASGITTERFLAKTURMGRANATE
;          
new_weapon      116
        model                   =       grenade
        name                    =       GRASFLAK
        energy          =       5000
        mass                    =       50.0
        force                   =       4000
        maxrot                  =       1.5
        airconst        =       80.0
        radius                  =       20      ; etwas kleiner          
        start_speed     =       180     ; etwas geringer als bei der Großen
        life_time       =       1500
        shot_time       =       4000
	radius	=	50

        type_icon       =       I                       ;DEBUGICON      

        vp_normal       =       68
        vp_fire         =       68
        vp_dead         =       67
        vp_wait         =       68
        vp_megadeth     =       70
        vp_genesis      =       68

        shk_hit_slot            =       1
        shk_hit_time            =       370
        shk_hit_mag0            =       1
        shk_hit_mag1            =       0
        shk_hit_z               =       0
        shk_hit_y               =       0.2
        shk_hit_x               =       0.2
        shk_hit_mute            =       0.02

        pal_hit_slot            =       4
        pal_hit_mag0            =       0.05
        pal_hit_mag1            =       0
        pal_hit_time            =       120
end

;--------------------------------------------------------------------------------------------------------------------------------------
;
;       	LASER, FÜR MYKONIERFLAK
;	ups - hatte ich doch ausversehen vergessen !	
;
new_weapon      117
        	name            	=       	MYKONIERFLAKBLITZ
        	model                   	=       	rocket

        	energy          	=       	30000                   	; BRUTAL!
        	mass                    	=       	1550
        	force                   	=       	15000
        	maxrot                  	=       	1.2
        	airconst        	=       	40
        	start_speed     	=       	280
        	life_time       	=       	1500	; 800
        	shot_time       	=       	1500
	shot_time_user	=	1500
	radius		=	50

        	vp_normal       	=       	124
        	vp_dead         	=       	125
        	vp_megadeth     	=       	125
        	vp_genesis      	=       	22                      	; dummy
        	vp_wait         	=       	22                      	; dummy
        	vp_fire         	=       	22                      	; dummy
        	type_icon       	=       	I                       	; DEBUGICON     

        	pal_hit_slot       	=       	2               	; HIT
        	pal_hit_mag0	=       	0.5
        	pal_hit_mag1	=       	1
        	pal_hit_time   	=       	120
        	shk_hit_slot    	=       	1
        	shk_hit_time    	=       	330
        	shk_hit_mag0    	=       	1
        	shk_hit_mag1	=       	0
        	shk_hit_z          	=       	0.1
        	shk_hit_y          	=       	0.6
        	shk_hit_x            	=       	0.4
        	shk_hit_mute     	=       	0.02
 
       energy_tank		= 1
        energy_heli		= 1.5
        energy_flyer		= 1.5
        energy_robo		= 1

        radius_tank		= 80
        radius_heli		= 160
        radius_flyer		= 160
        radius_robo		= 80

end

;--------------------------------------------------------------------------------------------------------------------------------------
;
;	User-ROBOFLAK UNTEN (INTERNET)
;
new_weapon      120
        model                   =       rocket
        name                    =       UNTENRAUS
        energy          =      23300		; 1600 8000
        mass                    =       50
        force                   =       5000
        maxrot                  =       1.2
        airconst        =       40
        start_speed     =       120     	; 200
        life_time       =      1700 		; 4000  2000
        ; drive_time                    ; DEFAULT
        ; delay_time                    ; DEFAULT
        shot_time       =       950
        shot_time_user  =       350
	radius	=	50

        type_icon       =       I                       ;DEBUGICON      

        vp_normal       =       284	; 114
        vp_fire         =       114
        vp_dead         =       112
        vp_wait         =       114
        vp_megadeth     =       112
        vp_genesis      =       114

        shk_hit_slot            =       1
        shk_hit_time            =       200
        shk_hit_mag0            =       0.2
        shk_hit_mag1            =       0
        shk_hit_z               =       0.0
        shk_hit_mute            =       0.04

        pal_hit_slot            =       4
        pal_hit_mag0            =       0.05
        pal_hit_mag1            =       0
        pal_hit_time            =       120

	dest_fx	=	megadeth_151_0_-10_0

end
;--------------------------------------------------------------------------------------------------------------------------------------
;
;       BIG-KYTERNESER-FLAK  (INTERNET)
;
new_weapon      121
        name            =       BIG_KYT_FLAK
        model                   =       rocket

        energy          =       27000			;40000
        mass                    =       390
        force                   =       10000
        maxrot                  =       2
        airconst        =       80
        start_speed     =       190
        life_time       =       3000                    
        drive_time              =       2990    
        shot_time       =       1500			;3000
        shot_time_user	= 1000
	radius	=	50

        type_icon       =       I                       ;DEBUGICON      

        vp_normal       =       114
        vp_fire         =       114
        vp_dead         =       67
        vp_wait         =       66
        vp_megadeth     =       69
        vp_genesis      =       114
        
        shk_hit_slot            =       1
        shk_hit_time            =       300
        shk_hit_mag0            =       0.5
        shk_hit_mag1            =       0
        shk_hit_z               =       0.0
        shk_hit_mute            =       0.02

        pal_hit_slot            =       4
        pal_hit_mag0            =       0.1
        pal_hit_mag1            =       0
        pal_hit_time            =       140
end

;--------------------------------------------------------------------------------------------------------------------------------------
;
;       	MYKONIER-ROBO-FLAK-LASER (Internet) 
;
new_weapon      122
        name            	=       	MYKONETZFLAKLASER
        model	=       	rocket

        energy          		=       	23300		; vorher 10000 --> es soll ja aber fair bleiben - was ?
        mass          		=       	1550
        force        		=       	1
        maxrot      		=       	1.2
        airconst        		=       	40
        start_speed 		=       	270
        life_time     		=       	1000
        shot_time   		=       	1000
       shot_time_user	=	600		; fehlte bisher
        radius		=	50

        vp_normal       =       124
        vp_dead         =       125
        vp_megadeth     =       125
        vp_genesis      =       22                      ; dummy
        vp_wait         =       22                      ; dummy
        vp_fire         =       22                      ; dummy
        type_icon       =       I                       ; DEBUGICON     

        pal_hit_slot            =       2               ; HIT
        pal_hit_mag0            =       0.5
        pal_hit_mag1            =       1
        pal_hit_time            =       120
        shk_hit_slot            =       1
        shk_hit_time            =       330
        shk_hit_mag0            =       1
        shk_hit_mag1            =       0
        shk_hit_z               =       0
        shk_hit_y               =       0.2
        shk_hit_x               =       0.2
        shk_hit_mute            =       0.02
end

;--------------------------------------------------------------------------------------------------------------------------------------
;
;       TAERKASTEN-ROBO-FLAK    (Internet)
;
;
new_weapon      123
        model                   =       grenade
        name            =       TAER_FLAK
        
        radius          =       60                      

        energy          =       	30000		;10000                   ; Da muß dann jeder selber sehn         
        mass                    =       500.0
        force                   =       100.0
        maxrot                  =       1.5
        airconst        =       10.0
        start_speed     =       170
        life_time               =      3200 			;1800
        shot_time       =      1700			; 2000
        shot_time_user = 1200 			; da seine Werte so etwas drunter liegen soll er ruhig einen GEwinn davon haben reinzugehen
	radius	=	50

        type_icon       =       I                       ;DEBUGICON      

        vp_normal       =       68                      ; Granate
        vp_fire         =       22
        vp_dead         =       107                     ; (ReUse of HUBI-3 MegaDeath)
        vp_wait         =       22
        vp_megadeth     =       107
        vp_genesis      =       22

        shk_hit_slot            =       1               ; HIT
        shk_hit_time            =       370
        shk_hit_mag0            =       1
        shk_hit_mag1            =       0
        shk_hit_z               =       0
        shk_hit_y               =       0.2
        shk_hit_x               =       0.2
        shk_hit_mute            =       0.02

        pal_hit_slot            =       4
        pal_hit_mag0            =       0.1
        pal_hit_mag1            =       0
        pal_hit_time            =       160
end

;----------------------------------------------------------------------------------------------------------------------------------
;                       End     of      Weapons
;----------------------------------------------------------------------------------------------------------------------------------
