[OrdnanceClass]
classLabel = "thermalmissile"

shotGeometry = "ghorn00.geo"
shotSound = "Ordin_e.wav"

xplGround = "xmslgnd"
xplVehicle = "xmslcar"
xplBuilding = "xmslbld"

ammoCost = 125
lifeSpan = 10.0
shotSpeed = 35.0
damageBallistic = 900
damageConcussion = 0
damageFlame = 0
damageImpact = 0

[RocketClass]
flameRadius = 0.5
flameLength = 5.0
flameTexture = "exhaust_r.0"
flameFrames = 4
flareRadius = 3.0
flareTexture = "flare.0"
flareFrames = 4
smokeRadius = 0.8
smokeDelay = 0.08
smokePause = 0.025
smokeTexture = "rsmoke.0"
smokeFrames = 16

[MissileClass]
omegaTurn = 3.0
shotAccel = 100.0

[HeatseekerClass]
coneAngle = 0.2
