; WALL TYPES ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
(define W_FRONT		1)
(define W_BACK		2)
(define W_CORNER	3)
;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


(define WALL_1 1)

(define_wall
	(id		WALL_1)
	(name		"Zid fortificat")
	(type		W_CORNER)
	(top		".\\data\\graphics\\dac\\wall\\capac.bmp")

	(left		".\\data\\graphics\\dac\\wall\\stanga.bmp")
	(back_left	".\\data\\graphics\\dac\\wall\\stanga spate.bmp")
	(crenel_left	".\\data\\graphics\\dac\\wall\\stanga crenel.bmp")

	(right		".\\data\\graphics\\dac\\wall\\dreapta.bmp")
	(back_right	".\\data\\graphics\\dac\\wall\\dreapta spate.bmp")
	(crenel_right	".\\data\\graphics\\dac\\wall\\dreapta crenel.bmp")

	(height 	4)
)
