(define PARTICLE_1 	375)
(define EXPLOSION_1 	376)

(define URMA_TURN 	380)

(define_unit 
        (id 		PARTICLE_1)
	(ai_type	AI_ANIMATION)
	(options	O_ALPHA)
	(name		"Particule (fum) 1")
	(grp		".\\data\\graphics\\effects\\fog.spr")
	(palette	".\\data\\graphics\\effects\\fog.p24")
	(speed		100)
	(size		1)
	(directions	1)
	(animation 0 0  (seq 1 12) ) ;1 3 5 7 9 11 13 16 )
)

(define_unit 
        (id 		EXPLOSION_1)
	(ai_type	AI_ANIMATION)
	(name		"Explozia 1")
	(grp		".\\data\\graphics\\effects\\explozie.spr")
	(palette	".\\data\\graphics\\effects\\explozie.p24")
	(speed		100)
	(size		1)
	(directions	1)
	(animation 0 0 (seq 1 16) )
)

(define_unit 
        (id 		URMA_TURN)
	(ai_type	AI_ANIMATION)
	(options	O_SHADOW)
	(name		"Urma_turn")
	(grp		".\\data\\graphics\\effects\\urme.spr")
	(palette	".\\data\\graphics\\effects\\urme.p24")
	(speed		5000)
	(size		1)
	(directions	5)
	(animation 0 0  (seq 1 3) )
	(animation 0 1  (seq 7 9) )
	(animation 0 2  (seq 13 15) )
	(animation 0 3  (seq 19 21) )
	(animation 0 4  (seq 25 27) )
)
