////////////////////   Table of Letters  /////////////////////
// In the left side fill the place of the char in the font //
// If the char is not in the font put the char  at the start //

6      ->  space  // if 0 -frame 0    else  num of pixels for space.

0      ->  !    // pause

      ->  "

1      ->  #    // sign

64     ->  $    // low res numbers   0

65     ->  %    //  1

66     ->  &    //  2

67     ->  '    //  3

68     ->  (    //  4

69     ->  )    //  5

70     ->  *    //  6

71     ->  +    //  7

72     ->  ,    //  8

73     ->  -    //  9

      ->  .    // 
                
      ->  /    // 

44     ->  0    // HiRes numbers ... 0

45     ->  1    // 1

46     ->  2    // 2

47     ->  3    // 3

48     ->  4    // 4

49     ->  5    // 5

50     ->  6    // 6

51     ->  7    // 7

52     ->  8    // 8

53     ->  9    // 9

      ->  :

      ->  ;

      ->  <

      ->  =

      ->  >

      ->  ?

      ->  @

2      ->  A        // shield HiRes.   UP     FULL
                                             
3      ->  B        // shield HiRes.   UP     .
                                             
4      ->  C        // shield HiRes.   UP     .

5      ->  D        // shield HiRes.   UP     EMPTY

6      ->  E        // shield HiRes.   RIGHT

7      ->  F        // shield HiRes.   RIGHT

8      ->  G        // shield HiRes.   RIGHT

9      ->  H        // shield HiRes.   RIGHT

10     ->  I        // shield HiRes.   DOWN

11     ->  J        // shield HiRes.   DOWN

12     ->  K        // shield HiRes.   DOWN

13     ->  L        // shield HiRes.   DOWN

14     ->  M        // shield HiRes.   LEFT

15     ->  N        // shield HiRes.   LEFT

16     ->  O        // shield HiRes.   LEFT

17     ->  P        // shield HiRes.   LEFT

34     ->  Q       // lasers   HiRes

35     ->  R       // Missiles HiRes

36     ->  S       // Decoys   HiRes

37     ->  T       // EMP bomb HiRes

38     ->  U       // DB update  HiRes

39     ->  V       // Map update HiRes

40     ->  W       // Cluster  HiRes

41     ->  X       // mines    HiRes

42     ->  Y       // beacons  HiRes

43     ->  Z       // payload  HiRes

      ->  [

76     ->  \       // Left laser
                   
77     ->  ]       // Right laser

      ->  ^

      ->  Not in use

      ->  Not in use

18     ->  a        // shield LowRes.   UP     FULL
                                              
19     ->  b        // shield LowRes.   UP     .
                                              
20     ->  c        // shield LowRes.   UP     .

21     ->  d        // shield LowRes.   UP     EMPTY

22     ->  e        // shield LowRes.   RIGHT

23     ->  f        // shield LowRes.   RIGHT

24     ->  g        // shield LowRes.   RIGHT

25     ->  h        // shield LowRes.   RIGHT

26     ->  i        // shield LowRes.   DOWN

27     ->  j        // shield LowRes.   DOWN

28     ->  k        // shield LowRes.   DOWN

29     ->  l        // shield LowRes.   DOWN

30     ->  m        // shield LowRes.   LEFT

31     ->  n        // shield LowRes.   LEFT

32     ->  o        // shield LowRes.   LEFT

33     ->  p        // shield LowRes.   LEFT

54     ->  q        // lasers   LowRes

55     ->  r        // Missiles LowRes

56     ->  s        // Decoys   LowRes

57     ->  t        // EMP bomb LowRes

58     ->  u        // DB update  LowRes

59     ->  v        // Map update LowRes

60     ->  w        // Cluster  LowRes

61     ->  x        // mines    LowRes

62     ->  y        // beacons  LowRes

63     ->  z        // payload  LowRes

      ->  {

      ->  |

      ->  }

      ->  ~       // radar lock sign

11      ->  num of pixels for height.

