<SECTION name = "Main" >
    <STR name = "Format" value = "ITEMS_P" />
    <STR name = "Header" value = "PALACE" />
    <SECTION name = "ItemsPatterns">
        <SECTION name = "PAL_CORRIDOR">
            <SECTION name = "BBox">
                <DOUBLE name = "MaxX" value = "0.000000" />
                <DOUBLE name = "MaxY" value = "0.000000" />
                <DOUBLE name = "MaxZ" value = "0.000000" />
                <DOUBLE name = "MinX" value = "0.000000" />
                <DOUBLE name = "MinY" value = "0.000000" />
                <DOUBLE name = "MinZ" value = "0.000000" />
                <DOUBLE name = "OffX" value = "0.000000" />
                <DOUBLE name = "OffY" value = "0.000000" />
                <DOUBLE name = "OffZ" value = "0.000000" />
                <INT name = "UseBBox" value = "0" />
            </SECTION>
            <SECTION name = "Components">
                <STR name = "0" value = "trigger" />
            </SECTION>
            <INT name = "Enabled" value = "1" />
            <SECTION name = "InventoryItem">
                <INT name = "HeightInInventory" value = "1" />
                <INT name = "SlotX" value = "0" />
                <INT name = "SlotY" value = "0" />
                <DOUBLE name = "Weight" value = "0.000000" />
                <INT name = "WidthInInventory" value = "1" />
            </SECTION>
            <SECTION name = "Item">
                <STR name = "TypeDesc" value = "" />
                <STR name = "TypeItemId" value = "PAL_CORRIDOR" />
                <STR name = "TypeTitle" value = "" />
            </SECTION>
            <INT name = "ItemClass" value = "3" />
            <DOUBLE name = "NotifyRange" value = "300.000000" />
            <DOUBLE name = "SpellCastDistOff" value = "0.000000" />
            <DOUBLE name = "SpellCastHeightOff" value = "0.000000" />
            <DOUBLE name = "StartSpinRot" value = "0.000000" />
            <SECTION name = "StatItem">
            </SECTION>
            <SECTION name = "TriggerItem">
                <SECTION name = "NOBODY_SOUND">
                    <INT name = "Activated" value = "0" />
                    <SECTION name = "ActivationCondition">
                        <INT name = "MessageCode" value = "2" />
                        <STR name = "SenderName" value = "" />
                    </SECTION>
                    <SECTION name = "Done">
                    </SECTION>
                    <INT name = "ElapsingTime" value = "0" />
                    <SECTION name = "Inputs">
                    </SECTION>
                    <INT name = "Ordered" value = "0" />
                    <SECTION name = "Outputs">
                        <SECTION name = "0">
                            <INT name = "Delayed" value = "0" />
                            <STR name = "GroupName" value = "PAL_KING" />
                            <INT name = "MessageCode" value = "19" />
                            <SECTION name = "MessageData">
                                <DOUBLE name = "Pitch" value = "90.000000" />
                                <DOUBLE name = "Roll" value = "-90.000000" />
                                <DOUBLE name = "Yaw" value = "180.000000" />
                            </SECTION>
                            <INT name = "SelfClean" value = "0" />
                        </SECTION>
                        <SECTION name = "1">
                            <INT name = "Delayed" value = "0" />
                            <STR name = "GroupName" value = "CURRENT PLAYER" />
                            <INT name = "MessageCode" value = "12" />
                            <SECTION name = "MessageData">
                                <STR name = "SoundName" value = "Prince1_15.wav" />
                            </SECTION>
                            <INT name = "SelfClean" value = "0" />
                        </SECTION>
                        <SECTION name = "2">
                            <INT name = "Delayed" value = "0" />
                            <STR name = "GroupName" value = "PAL_WRAITH" />
                            <INT name = "MessageCode" value = "15" />
                            <SECTION name = "MessageData">
                            </SECTION>
                            <INT name = "SelfClean" value = "0" />
                        </SECTION>
                    </SECTION>
                    <INT name = "Repeating" value = "0" />
                    <INT name = "RepeatingTime" value = "0" />
                    <SECTION name = "ResetCondition">
                        <INT name = "MessageCode" value = "0" />
                        <STR name = "SenderName" value = "" />
                    </SECTION>
                </SECTION>
            </SECTION>
        </SECTION>
        <SECTION name = "PAL_DOOR">
            <SECTION name = "BBox">
                <DOUBLE name = "MaxX" value = "0.000000" />
                <DOUBLE name = "MaxY" value = "0.000000" />
                <DOUBLE name = "MaxZ" value = "0.000000" />
                <DOUBLE name = "MinX" value = "0.000000" />
                <DOUBLE name = "MinY" value = "0.000000" />
                <DOUBLE name = "MinZ" value = "0.000000" />
                <DOUBLE name = "OffX" value = "0.000000" />
                <DOUBLE name = "OffY" value = "0.000000" />
                <DOUBLE name = "OffZ" value = "0.000000" />
                <INT name = "UseBBox" value = "0" />
            </SECTION>
            <SECTION name = "Components">
                <STR name = "0" value = "door" />
            </SECTION>
            <INT name = "Enabled" value = "1" />
            <SECTION name = "InventoryItem">
                <INT name = "HeightInInventory" value = "1" />
                <INT name = "SlotX" value = "0" />
                <INT name = "SlotY" value = "0" />
                <DOUBLE name = "Weight" value = "0.000000" />
                <INT name = "WidthInInventory" value = "1" />
            </SECTION>
            <SECTION name = "Item">
                <STR name = "TypeDesc" value = "" />
                <STR name = "TypeItemId" value = "PAL_DOOR" />
                <STR name = "TypeTitle" value = "" />
            </SECTION>
            <INT name = "ItemClass" value = "2" />
            <DOUBLE name = "NotifyRange" value = "-1.000000" />
            <DOUBLE name = "SpellCastDistOff" value = "0.000000" />
            <DOUBLE name = "SpellCastHeightOff" value = "0.000000" />
            <DOUBLE name = "StartSpinRot" value = "0.000000" />
            <SECTION name = "StatItem">
            </SECTION>
            <SECTION name = "TriggerItem">
            </SECTION>
        </SECTION>
        <SECTION name = "PAL_HALL">
            <SECTION name = "BBox">
                <DOUBLE name = "MaxX" value = "0.000000" />
                <DOUBLE name = "MaxY" value = "0.000000" />
                <DOUBLE name = "MaxZ" value = "0.000000" />
                <DOUBLE name = "MinX" value = "0.000000" />
                <DOUBLE name = "MinY" value = "0.000000" />
                <DOUBLE name = "MinZ" value = "0.000000" />
                <DOUBLE name = "OffX" value = "0.000000" />
                <DOUBLE name = "OffY" value = "0.000000" />
                <DOUBLE name = "OffZ" value = "0.000000" />
                <INT name = "UseBBox" value = "0" />
            </SECTION>
            <SECTION name = "Components">
                <STR name = "0" value = "trigger1" />
            </SECTION>
            <INT name = "Enabled" value = "1" />
            <SECTION name = "InventoryItem">
                <INT name = "HeightInInventory" value = "1" />
                <INT name = "SlotX" value = "0" />
                <INT name = "SlotY" value = "0" />
                <DOUBLE name = "Weight" value = "0.000000" />
                <INT name = "WidthInInventory" value = "1" />
            </SECTION>
            <SECTION name = "Item">
                <STR name = "TypeDesc" value = "" />
                <STR name = "TypeItemId" value = "PAL_HALL" />
                <STR name = "TypeTitle" value = "" />
            </SECTION>
            <INT name = "ItemClass" value = "3" />
            <DOUBLE name = "NotifyRange" value = "150.000000" />
            <DOUBLE name = "SpellCastDistOff" value = "0.000000" />
            <DOUBLE name = "SpellCastHeightOff" value = "0.000000" />
            <DOUBLE name = "StartSpinRot" value = "0.000000" />
            <SECTION name = "StatItem">
            </SECTION>
            <SECTION name = "TriggerItem">
                <SECTION name = "MADNESS_SOUND">
                    <INT name = "Activated" value = "0" />
                    <SECTION name = "ActivationCondition">
                        <INT name = "MessageCode" value = "2" />
                        <STR name = "SenderName" value = "" />
                    </SECTION>
                    <SECTION name = "Done">
                    </SECTION>
                    <INT name = "ElapsingTime" value = "0" />
                    <SECTION name = "Inputs">
                    </SECTION>
                    <INT name = "Ordered" value = "0" />
                    <SECTION name = "Outputs">
                        <SECTION name = "0">
                            <INT name = "Delayed" value = "0" />
                            <STR name = "GroupName" value = "CURRENT PLAYER" />
                            <INT name = "MessageCode" value = "12" />
                            <SECTION name = "MessageData">
                                <STR name = "SoundName" value = "Prince1_01.wav" />
                            </SECTION>
                            <INT name = "SelfClean" value = "0" />
                        </SECTION>
                    </SECTION>
                    <INT name = "Repeating" value = "0" />
                    <INT name = "RepeatingTime" value = "0" />
                    <SECTION name = "ResetCondition">
                        <INT name = "MessageCode" value = "0" />
                        <STR name = "SenderName" value = "" />
                    </SECTION>
                </SECTION>
            </SECTION>
        </SECTION>
        <SECTION name = "PAL_KING">
            <SECTION name = "BBox">
                <DOUBLE name = "MaxX" value = "0.000000" />
                <DOUBLE name = "MaxY" value = "0.000000" />
                <DOUBLE name = "MaxZ" value = "0.000000" />
                <DOUBLE name = "MinX" value = "0.000000" />
                <DOUBLE name = "MinY" value = "0.000000" />
                <DOUBLE name = "MinZ" value = "0.000000" />
                <DOUBLE name = "OffX" value = "0.000000" />
                <DOUBLE name = "OffY" value = "0.000000" />
                <DOUBLE name = "OffZ" value = "0.000000" />
                <INT name = "UseBBox" value = "0" />
            </SECTION>
            <SECTION name = "Components">
                <STR name = "0" value = "wizard" />
            </SECTION>
            <INT name = "Enabled" value = "1" />
            <SECTION name = "InventoryItem">
                <INT name = "HeightInInventory" value = "1" />
                <INT name = "SlotX" value = "0" />
                <INT name = "SlotY" value = "0" />
                <DOUBLE name = "Weight" value = "0.000000" />
                <INT name = "WidthInInventory" value = "1" />
            </SECTION>
            <SECTION name = "Item">
                <STR name = "TypeDesc" value = "" />
                <STR name = "TypeItemId" value = "PAL_KING" />
                <STR name = "TypeTitle" value = "" />
            </SECTION>
            <INT name = "ItemClass" value = "2" />
            <DOUBLE name = "NotifyRange" value = "-1.000000" />
            <DOUBLE name = "SpellCastDistOff" value = "0.000000" />
            <DOUBLE name = "SpellCastHeightOff" value = "0.000000" />
            <DOUBLE name = "StartSpinRot" value = "0.000000" />
            <SECTION name = "StatItem">
            </SECTION>
            <SECTION name = "TriggerItem">
            </SECTION>
        </SECTION>
        <SECTION name = "PAL_LOCKED_DOOR">
            <SECTION name = "BBox">
                <DOUBLE name = "MaxX" value = "0.000000" />
                <DOUBLE name = "MaxY" value = "0.000000" />
                <DOUBLE name = "MaxZ" value = "0.000000" />
                <DOUBLE name = "MinX" value = "0.000000" />
                <DOUBLE name = "MinY" value = "0.000000" />
                <DOUBLE name = "MinZ" value = "0.000000" />
                <DOUBLE name = "OffX" value = "0.000000" />
                <DOUBLE name = "OffY" value = "0.000000" />
                <DOUBLE name = "OffZ" value = "0.000000" />
                <INT name = "UseBBox" value = "0" />
            </SECTION>
            <SECTION name = "Components">
                <STR name = "0" value = "trigger2" />
            </SECTION>
            <INT name = "Enabled" value = "1" />
            <SECTION name = "InventoryItem">
                <INT name = "HeightInInventory" value = "1" />
                <INT name = "SlotX" value = "0" />
                <INT name = "SlotY" value = "0" />
                <DOUBLE name = "Weight" value = "0.000000" />
                <INT name = "WidthInInventory" value = "1" />
            </SECTION>
            <SECTION name = "Item">
                <STR name = "TypeDesc" value = "" />
                <STR name = "TypeItemId" value = "PAL_LOCKED_DOOR" />
                <STR name = "TypeTitle" value = "" />
            </SECTION>
            <INT name = "ItemClass" value = "3" />
            <DOUBLE name = "NotifyRange" value = "100.000000" />
            <DOUBLE name = "SpellCastDistOff" value = "0.000000" />
            <DOUBLE name = "SpellCastHeightOff" value = "0.000000" />
            <DOUBLE name = "StartSpinRot" value = "0.000000" />
            <SECTION name = "StatItem">
            </SECTION>
            <SECTION name = "TriggerItem">
                <SECTION name = "WRAITH_SHOWING">
                    <INT name = "Activated" value = "0" />
                    <SECTION name = "ActivationCondition">
                        <INT name = "MessageCode" value = "2" />
                        <STR name = "SenderName" value = "" />
                    </SECTION>
                    <SECTION name = "Done">
                    </SECTION>
                    <INT name = "ElapsingTime" value = "0" />
                    <SECTION name = "Inputs">
                    </SECTION>
                    <INT name = "Ordered" value = "0" />
                    <SECTION name = "Outputs">
                        <SECTION name = "0">
                            <INT name = "Delayed" value = "0" />
                            <STR name = "GroupName" value = "CURRENT PLAYER" />
                            <INT name = "MessageCode" value = "12" />
                            <SECTION name = "MessageData">
                                <STR name = "SoundName" value = "Prince1_75.wav;Prince1_76.wav;Prince1_77.wav;Prince1_79.wav" />
                            </SECTION>
                            <INT name = "SelfClean" value = "0" />
                        </SECTION>
                        <SECTION name = "1">
                            <INT name = "Delayed" value = "0" />
                            <STR name = "GroupName" value = "PAL_WRAITH" />
                            <INT name = "MessageCode" value = "14" />
                            <SECTION name = "MessageData">
                            </SECTION>
                            <INT name = "SelfClean" value = "0" />
                        </SECTION>
                    </SECTION>
                    <INT name = "Repeating" value = "1" />
                    <INT name = "RepeatingTime" value = "6000" />
                    <SECTION name = "ResetCondition">
                        <INT name = "MessageCode" value = "0" />
                        <STR name = "SenderName" value = "" />
                    </SECTION>
                </SECTION>
            </SECTION>
        </SECTION>
        <SECTION name = "PAL_MUMMY">
            <SECTION name = "AIData">
                <DOUBLE name = "AngleOfView" value = "60.000000" />
                <DOUBLE name = "AnglePivot" value = "0.000000" />
                <DOUBLE name = "AngleRange" value = "0.000000" />
                <DOUBLE name = "AngleSpeed" value = "0.000000" />
                <INT name = "Behaviour" value = "1" />
                <INT name = "GroupMode" value = "0" />
                <INT name = "GuardianMode" value = "0" />
                <DOUBLE name = "HearRange" value = "300.000000" />
                <DOUBLE name = "TurnSpeed" value = "0.000000" />
                <DOUBLE name = "ViewRange" value = "500.000000" />
            </SECTION>
            <SECTION name = "Animations">
                <SECTION name = "Motions">
                    <SECTION name = "0">
                        <SECTION name = "DEFAULT WEAPON">
                            <STR name = "0" value = "idle" />
                        </SECTION>
                    </SECTION>
                    <SECTION name = "1">
                        <SECTION name = "DEFAULT WEAPON">
                            <STR name = "0" value = "walk" />
                        </SECTION>
                    </SECTION>
                    <SECTION name = "2">
                        <SECTION name = "DEFAULT WEAPON">
                            <STR name = "0" value = "attack1" />
                            <STR name = "1" value = "attack2" />
                        </SECTION>
                    </SECTION>
                    <SECTION name = "3">
                        <SECTION name = "DEFAULT WEAPON">
                            <STR name = "0" value = "damage1" />
                            <STR name = "1" value = "damage2" />
                        </SECTION>
                    </SECTION>
                    <SECTION name = "4">
                        <SECTION name = "DEFAULT WEAPON">
                            <STR name = "0" value = "die2" />
                        </SECTION>
                    </SECTION>
                    <SECTION name = "5">
                        <SECTION name = "DEFAULT WEAPON">
                            <STR name = "0" value = "body" />
                        </SECTION>
                    </SECTION>
                </SECTION>
                <SECTION name = "Sounds">
                    <SECTION name = "2">
                        <SECTION name = "DEFAULT WEAPON">
                            <STR name = "0" value = "MummyF_01.wav" />
                        </SECTION>
                    </SECTION>
                    <SECTION name = "3">
                        <SECTION name = "DEFAULT WEAPON">
                            <STR name = "0" value = "MummyD_01.wav" />
                        </SECTION>
                    </SECTION>
                </SECTION>
            </SECTION>
            <SECTION name = "BBox">
                <DOUBLE name = "MaxX" value = "23.090000" />
                <DOUBLE name = "MaxY" value = "82.879997" />
                <DOUBLE name = "MaxZ" value = "20.950001" />
                <DOUBLE name = "MinX" value = "-21.090000" />
                <DOUBLE name = "MinY" value = "0.120000" />
                <DOUBLE name = "MinZ" value = "-22.950001" />
                <DOUBLE name = "OffX" value = "0.500000" />
                <DOUBLE name = "OffY" value = "41.500000" />
                <DOUBLE name = "OffZ" value = "-1.000000" />
                <INT name = "UseBBox" value = "1" />
            </SECTION>
            <SECTION name = "BaseWeapon">
                <STR name = "AfterSpellName" value = "" />
                <SECTION name = "Animations">
                    <SECTION name = "Motions">
                        <SECTION name = "0">
                            <SECTION name = "DEFAULT WEAPON">
                                <STR name = "0" value = "idle" />
                            </SECTION>
                        </SECTION>
                        <SECTION name = "1">
                            <SECTION name = "DEFAULT WEAPON">
                                <STR name = "0" value = "walk" />
                            </SECTION>
                        </SECTION>
                        <SECTION name = "2">
                            <SECTION name = "DEFAULT WEAPON">
                                <STR name = "0" value = "attack1" />
                                <STR name = "1" value = "attack2" />
                            </SECTION>
                        </SECTION>
                        <SECTION name = "3">
                            <SECTION name = "DEFAULT WEAPON">
                                <STR name = "0" value = "damage1" />
                                <STR name = "1" value = "damage2" />
                            </SECTION>
                        </SECTION>
                        <SECTION name = "4">
                            <SECTION name = "DEFAULT WEAPON">
                                <STR name = "0" value = "die2" />
                            </SECTION>
                        </SECTION>
                        <SECTION name = "5">
                            <SECTION name = "DEFAULT WEAPON">
                                <STR name = "0" value = "body" />
                            </SECTION>
                        </SECTION>
                    </SECTION>
                    <SECTION name = "Sounds">
                    </SECTION>
                </SECTION>
                <SECTION name = "BBox">
                    <DOUBLE name = "MaxX" value = "0.000000" />
                    <DOUBLE name = "MaxY" value = "0.000000" />
                    <DOUBLE name = "MaxZ" value = "0.000000" />
                    <DOUBLE name = "MinX" value = "0.000000" />
                    <DOUBLE name = "MinY" value = "0.000000" />
                    <DOUBLE name = "MinZ" value = "0.000000" />
                    <DOUBLE name = "OffX" value = "0.000000" />
                    <DOUBLE name = "OffY" value = "0.000000" />
                    <DOUBLE name = "OffZ" value = "0.000000" />
                    <INT name = "UseBBox" value = "0" />
                </SECTION>
                <SECTION name = "Components">
                </SECTION>
                <STR name = "DuringSpellName" value = "" />
                <INT name = "Enabled" value = "1" />
                <STR name = "IconFile" value = "" />
                <SECTION name = "InventoryItem">
                    <INT name = "HeightInInventory" value = "1" />
                    <INT name = "SlotX" value = "0" />
                    <INT name = "SlotY" value = "0" />
                    <DOUBLE name = "Weight" value = "0.000000" />
                    <INT name = "WidthInInventory" value = "1" />
                </SECTION>
                <SECTION name = "Item">
                    <STR name = "TypeDesc" value = "" />
                    <STR name = "TypeItemId" value = "PAL_MUM_BASE" />
                    <STR name = "TypeTitle" value = "" />
                </SECTION>
                <INT name = "ManaUsed" value = "0" />
                <DOUBLE name = "NotifyRange" value = "-1.000000" />
                <DOUBLE name = "SpellCastDistOff" value = "0.000000" />
                <DOUBLE name = "SpellCastHeightOff" value = "0.000000" />
                <DOUBLE name = "StartSpinRot" value = "0.000000" />
                <SECTION name = "StatItem">
                </SECTION>
                <SECTION name = "TriggerItem">
                </SECTION>
                <INT name = "WeaponAction" value = "0" />
                <DOUBLE name = "WeaponAttackDuration" value = "0.000000" />
                <DOUBLE name = "WeaponDamageRange" value = "30.000000" />
                <DOUBLE name = "WeaponDelay" value = "150.000000" />
                <INT name = "WeaponDicesNum" value = "5" />
                <DOUBLE name = "WeaponDistance" value = "60.000000" />
                <SECTION name = "WeaponEvent">
                    <INT name = "Delayed" value = "0" />
                    <STR name = "GroupName" value = "" />
                    <INT name = "MessageCode" value = "0" />
                    <INT name = "SelfClean" value = "1" />
                </SECTION>
                <INT name = "WeaponFacesNum" value = "3" />
                <STR name = "WeaponMissileType" value = "" />
                <INT name = "WeaponUseAnimDuration" value = "1" />
            </SECTION>
            <SECTION name = "Components">
                <STR name = "0" value = "mummy" />
            </SECTION>
            <INT name = "ControledByAI" value = "1" />
            <STR name = "CurrentWeaponId" value = "ÿ" />
            <INT name = "Enabled" value = "1" />
            <SECTION name = "InventoryItem">
                <INT name = "HeightInInventory" value = "1" />
                <INT name = "SlotX" value = "0" />
                <INT name = "SlotY" value = "0" />
                <DOUBLE name = "Weight" value = "0.000000" />
                <INT name = "WidthInInventory" value = "1" />
            </SECTION>
            <SECTION name = "Item">
                <STR name = "TypeDesc" value = "" />
                <STR name = "TypeItemId" value = "PAL_MUMMY" />
                <STR name = "TypeTitle" value = "" />
            </SECTION>
            <INT name = "ItemClass" value = "4" />
            <DOUBLE name = "NotifyRange" value = "-1.000000" />
            <DOUBLE name = "RunSpeed" value = "1.000000" />
            <DOUBLE name = "SpellCastDistOff" value = "0.000000" />
            <DOUBLE name = "SpellCastHeightOff" value = "0.000000" />
            <DOUBLE name = "StartSpinRot" value = "0.000000" />
            <SECTION name = "StatItem">
                <SECTION name = "HITPOINTS">
                    <INT name = "BaseValue" value = "30" />
                    <INT name = "CurValue" value = "30" />
                </SECTION>
            </SECTION>
            <SECTION name = "TriggerItem">
            </SECTION>
            <INT name = "UseBaseAttack" value = "0" />
            <DOUBLE name = "WalkSpeed" value = "0.500000" />
        </SECTION>
        <SECTION name = "PAL_MUM_BASE">
            <STR name = "AfterSpellName" value = "" />
            <SECTION name = "Animations">
                <SECTION name = "Motions">
                    <SECTION name = "0">
                        <SECTION name = "DEFAULT WEAPON">
                            <STR name = "0" value = "idle" />
                        </SECTION>
                    </SECTION>
                    <SECTION name = "1">
                        <SECTION name = "DEFAULT WEAPON">
                            <STR name = "0" value = "walk" />
                        </SECTION>
                    </SECTION>
                    <SECTION name = "2">
                        <SECTION name = "DEFAULT WEAPON">
                            <STR name = "0" value = "attack1" />
                            <STR name = "1" value = "attack2" />
                        </SECTION>
                    </SECTION>
                    <SECTION name = "3">
                        <SECTION name = "DEFAULT WEAPON">
                            <STR name = "0" value = "damage1" />
                            <STR name = "1" value = "damage2" />
                        </SECTION>
                    </SECTION>
                    <SECTION name = "4">
                        <SECTION name = "DEFAULT WEAPON">
                            <STR name = "0" value = "die2" />
                        </SECTION>
                    </SECTION>
                    <SECTION name = "5">
                        <SECTION name = "DEFAULT WEAPON">
                            <STR name = "0" value = "body" />
                        </SECTION>
                    </SECTION>
                </SECTION>
                <SECTION name = "Sounds">
                </SECTION>
            </SECTION>
            <SECTION name = "BBox">
                <DOUBLE name = "MaxX" value = "0.000000" />
                <DOUBLE name = "MaxY" value = "0.000000" />
                <DOUBLE name = "MaxZ" value = "0.000000" />
                <DOUBLE name = "MinX" value = "0.000000" />
                <DOUBLE name = "MinY" value = "0.000000" />
                <DOUBLE name = "MinZ" value = "0.000000" />
                <DOUBLE name = "OffX" value = "0.000000" />
                <DOUBLE name = "OffY" value = "0.000000" />
                <DOUBLE name = "OffZ" value = "0.000000" />
                <INT name = "UseBBox" value = "0" />
            </SECTION>
            <SECTION name = "Components">
            </SECTION>
            <STR name = "DuringSpellName" value = "" />
            <INT name = "Enabled" value = "1" />
            <STR name = "IconFile" value = "" />
            <SECTION name = "InventoryItem">
                <INT name = "HeightInInventory" value = "1" />
                <INT name = "SlotX" value = "0" />
                <INT name = "SlotY" value = "0" />
                <DOUBLE name = "Weight" value = "0.000000" />
                <INT name = "WidthInInventory" value = "1" />
            </SECTION>
            <SECTION name = "Item">
                <STR name = "TypeDesc" value = "" />
                <STR name = "TypeItemId" value = "PAL_MUM_BASE" />
                <STR name = "TypeTitle" value = "" />
            </SECTION>
            <INT name = "ItemClass" value = "0" />
            <INT name = "ManaUsed" value = "0" />
            <DOUBLE name = "NotifyRange" value = "-1.000000" />
            <DOUBLE name = "SpellCastDistOff" value = "0.000000" />
            <DOUBLE name = "SpellCastHeightOff" value = "0.000000" />
            <DOUBLE name = "StartSpinRot" value = "0.000000" />
            <SECTION name = "StatItem">
            </SECTION>
            <SECTION name = "TriggerItem">
            </SECTION>
            <INT name = "WeaponAction" value = "0" />
            <DOUBLE name = "WeaponAttackDuration" value = "0.000000" />
            <DOUBLE name = "WeaponDamageRange" value = "30.000000" />
            <DOUBLE name = "WeaponDelay" value = "150.000000" />
            <INT name = "WeaponDicesNum" value = "5" />
            <DOUBLE name = "WeaponDistance" value = "60.000000" />
            <SECTION name = "WeaponEvent">
                <INT name = "Delayed" value = "0" />
                <STR name = "GroupName" value = "" />
                <INT name = "MessageCode" value = "0" />
                <INT name = "SelfClean" value = "1" />
            </SECTION>
            <INT name = "WeaponFacesNum" value = "3" />
            <STR name = "WeaponMissileType" value = "" />
            <INT name = "WeaponUseAnimDuration" value = "1" />
        </SECTION>
        <SECTION name = "PAL_THRONE_ROOM">
            <SECTION name = "BBox">
                <DOUBLE name = "MaxX" value = "0.000000" />
                <DOUBLE name = "MaxY" value = "0.000000" />
                <DOUBLE name = "MaxZ" value = "0.000000" />
                <DOUBLE name = "MinX" value = "0.000000" />
                <DOUBLE name = "MinY" value = "0.000000" />
                <DOUBLE name = "MinZ" value = "0.000000" />
                <DOUBLE name = "OffX" value = "0.000000" />
                <DOUBLE name = "OffY" value = "0.000000" />
                <DOUBLE name = "OffZ" value = "0.000000" />
                <INT name = "UseBBox" value = "0" />
            </SECTION>
            <SECTION name = "Components">
                <STR name = "0" value = "trigger3" />
            </SECTION>
            <INT name = "Enabled" value = "1" />
            <SECTION name = "InventoryItem">
                <INT name = "HeightInInventory" value = "1" />
                <INT name = "SlotX" value = "0" />
                <INT name = "SlotY" value = "0" />
                <DOUBLE name = "Weight" value = "0.000000" />
                <INT name = "WidthInInventory" value = "1" />
            </SECTION>
            <SECTION name = "Item">
                <STR name = "TypeDesc" value = "" />
                <STR name = "TypeItemId" value = "PAL_THRONE_ROOM" />
                <STR name = "TypeTitle" value = "" />
            </SECTION>
            <INT name = "ItemClass" value = "3" />
            <DOUBLE name = "NotifyRange" value = "100.000000" />
            <DOUBLE name = "SpellCastDistOff" value = "0.000000" />
            <DOUBLE name = "SpellCastHeightOff" value = "0.000000" />
            <DOUBLE name = "StartSpinRot" value = "0.000000" />
            <SECTION name = "StatItem">
            </SECTION>
            <SECTION name = "TriggerItem">
                <SECTION name = "FATHER_DIALOG">
                    <INT name = "Activated" value = "0" />
                    <SECTION name = "ActivationCondition">
                        <INT name = "MessageCode" value = "4" />
                        <STR name = "SenderName" value = "wraith1" />
                    </SECTION>
                    <SECTION name = "Done">
                    </SECTION>
                    <INT name = "ElapsingTime" value = "0" />
                    <SECTION name = "Inputs">
                        <SECTION name = "0">
                            <INT name = "MessageCode" value = "2" />
                            <STR name = "SenderName" value = "" />
                        </SECTION>
                    </SECTION>
                    <INT name = "Ordered" value = "0" />
                    <SECTION name = "Outputs">
                        <SECTION name = "0">
                            <INT name = "Delayed" value = "0" />
                            <STR name = "GroupName" value = "CURRENT PLAYER" />
                            <INT name = "MessageCode" value = "10" />
                            <SECTION name = "MessageData">
                                <INT name = "AnimationMode" value = "0" />
                                <STR name = "AnimationName" value = "IDLE" />
                                <INT name = "RunAnimationImmediately" value = "0" />
                            </SECTION>
                            <INT name = "SelfClean" value = "0" />
                        </SECTION>
                        <SECTION name = "1">
                            <INT name = "Delayed" value = "0" />
                            <STR name = "GroupName" value = "MANAGER" />
                            <INT name = "MessageCode" value = "22" />
                            <SECTION name = "MessageData">
                                <STR name = "DialogName" value = "Palace01" />
                            </SECTION>
                            <INT name = "SelfClean" value = "0" />
                        </SECTION>
                        <SECTION name = "2">
                            <INT name = "Delayed" value = "0" />
                            <STR name = "GroupName" value = "MANAGER" />
                            <INT name = "MessageCode" value = "21" />
                            <SECTION name = "MessageData">
                            </SECTION>
                            <INT name = "SelfClean" value = "0" />
                        </SECTION>
                    </SECTION>
                    <INT name = "Repeating" value = "0" />
                    <INT name = "RepeatingTime" value = "0" />
                    <SECTION name = "ResetCondition">
                        <INT name = "MessageCode" value = "0" />
                        <STR name = "SenderName" value = "" />
                    </SECTION>
                </SECTION>
            </SECTION>
        </SECTION>
        <SECTION name = "PAL_WRAITH">
            <SECTION name = "AIData">
                <DOUBLE name = "AngleOfView" value = "60.000000" />
                <DOUBLE name = "AnglePivot" value = "0.000000" />
                <DOUBLE name = "AngleRange" value = "0.000000" />
                <DOUBLE name = "AngleSpeed" value = "0.000000" />
                <INT name = "Behaviour" value = "1" />
                <INT name = "GroupMode" value = "0" />
                <INT name = "GuardianMode" value = "0" />
                <DOUBLE name = "HearRange" value = "1000.000000" />
                <DOUBLE name = "TurnSpeed" value = "0.000000" />
                <DOUBLE name = "ViewRange" value = "1800.000000" />
            </SECTION>
            <SECTION name = "Animations">
                <SECTION name = "Motions">
                    <SECTION name = "0">
                        <SECTION name = "DEFAULT WEAPON">
                            <STR name = "0" value = "idle" />
                        </SECTION>
                    </SECTION>
                    <SECTION name = "1">
                        <SECTION name = "DEFAULT WEAPON">
                            <STR name = "0" value = "walk_start" />
                        </SECTION>
                    </SECTION>
                    <SECTION name = "2">
                        <SECTION name = "DEFAULT WEAPON">
                            <STR name = "0" value = "attack1" />
                        </SECTION>
                    </SECTION>
                    <SECTION name = "3">
                        <SECTION name = "DEFAULT WEAPON">
                            <STR name = "0" value = "damage1" />
                        </SECTION>
                    </SECTION>
                    <SECTION name = "4">
                        <SECTION name = "DEFAULT WEAPON">
                            <STR name = "0" value = "death1" />
                        </SECTION>
                    </SECTION>
                </SECTION>
                <SECTION name = "Sounds">
                    <SECTION name = "0">
                        <SECTION name = "DEFAULT WEAPON">
                            <STR name = "0" value = "GhostI_01.wav" />
                            <STR name = "1" value = "GhostI_02.wav" />
                        </SECTION>
                    </SECTION>
                    <SECTION name = "2">
                        <SECTION name = "DEFAULT WEAPON">
                            <STR name = "0" value = "WraithF_01.wav" />
                            <STR name = "1" value = "WraithF_02.wav" />
                        </SECTION>
                    </SECTION>
                    <SECTION name = "3">
                        <SECTION name = "DEFAULT WEAPON">
                            <STR name = "0" value = "GhostD_01.wav" />
                        </SECTION>
                    </SECTION>
                </SECTION>
            </SECTION>
            <SECTION name = "BBox">
                <DOUBLE name = "MaxX" value = "11.820000" />
                <DOUBLE name = "MaxY" value = "96.910004" />
                <DOUBLE name = "MaxZ" value = "11.080000" />
                <DOUBLE name = "MinX" value = "-13.820000" />
                <DOUBLE name = "MinY" value = "0.090000" />
                <DOUBLE name = "MinZ" value = "-12.080000" />
                <DOUBLE name = "OffX" value = "-0.500000" />
                <DOUBLE name = "OffY" value = "48.500000" />
                <DOUBLE name = "OffZ" value = "-0.500000" />
                <INT name = "UseBBox" value = "1" />
            </SECTION>
            <SECTION name = "BaseWeapon">
                <STR name = "AfterSpellName" value = "" />
                <SECTION name = "Animations">
                    <SECTION name = "Motions">
                        <SECTION name = "0">
                            <SECTION name = "DEFAULT WEAPON">
                                <STR name = "0" value = "idle" />
                            </SECTION>
                        </SECTION>
                        <SECTION name = "1">
                            <SECTION name = "DEFAULT WEAPON">
                                <STR name = "0" value = "walk_start" />
                            </SECTION>
                        </SECTION>
                        <SECTION name = "2">
                            <SECTION name = "DEFAULT WEAPON">
                                <STR name = "0" value = "attack1" />
                            </SECTION>
                        </SECTION>
                        <SECTION name = "3">
                            <SECTION name = "DEFAULT WEAPON">
                                <STR name = "0" value = "damage1" />
                            </SECTION>
                        </SECTION>
                        <SECTION name = "4">
                            <SECTION name = "DEFAULT WEAPON">
                                <STR name = "0" value = "death1" />
                            </SECTION>
                        </SECTION>
                    </SECTION>
                    <SECTION name = "Sounds">
                    </SECTION>
                </SECTION>
                <SECTION name = "BBox">
                    <DOUBLE name = "MaxX" value = "0.000000" />
                    <DOUBLE name = "MaxY" value = "0.000000" />
                    <DOUBLE name = "MaxZ" value = "0.000000" />
                    <DOUBLE name = "MinX" value = "0.000000" />
                    <DOUBLE name = "MinY" value = "0.000000" />
                    <DOUBLE name = "MinZ" value = "0.000000" />
                    <DOUBLE name = "OffX" value = "0.000000" />
                    <DOUBLE name = "OffY" value = "0.000000" />
                    <DOUBLE name = "OffZ" value = "0.000000" />
                    <INT name = "UseBBox" value = "0" />
                </SECTION>
                <SECTION name = "Components">
                </SECTION>
                <STR name = "DuringSpellName" value = "" />
                <INT name = "Enabled" value = "1" />
                <STR name = "IconFile" value = "" />
                <SECTION name = "InventoryItem">
                    <INT name = "HeightInInventory" value = "1" />
                    <INT name = "SlotX" value = "0" />
                    <INT name = "SlotY" value = "0" />
                    <DOUBLE name = "Weight" value = "0.000000" />
                    <INT name = "WidthInInventory" value = "1" />
                </SECTION>
                <SECTION name = "Item">
                    <STR name = "TypeDesc" value = "" />
                    <STR name = "TypeItemId" value = "PAL_WRA_BASE" />
                    <STR name = "TypeTitle" value = "" />
                </SECTION>
                <INT name = "ManaUsed" value = "0" />
                <DOUBLE name = "NotifyRange" value = "-1.000000" />
                <DOUBLE name = "SpellCastDistOff" value = "0.000000" />
                <DOUBLE name = "SpellCastHeightOff" value = "0.000000" />
                <DOUBLE name = "StartSpinRot" value = "0.000000" />
                <SECTION name = "StatItem">
                </SECTION>
                <SECTION name = "TriggerItem">
                </SECTION>
                <INT name = "WeaponAction" value = "0" />
                <DOUBLE name = "WeaponAttackDuration" value = "0.000000" />
                <DOUBLE name = "WeaponDamageRange" value = "30.000000" />
                <DOUBLE name = "WeaponDelay" value = "50.000000" />
                <INT name = "WeaponDicesNum" value = "15" />
                <DOUBLE name = "WeaponDistance" value = "80.000000" />
                <SECTION name = "WeaponEvent">
                    <INT name = "Delayed" value = "0" />
                    <STR name = "GroupName" value = "" />
                    <INT name = "MessageCode" value = "0" />
                    <INT name = "SelfClean" value = "1" />
                </SECTION>
                <INT name = "WeaponFacesNum" value = "2" />
                <STR name = "WeaponMissileType" value = "" />
                <INT name = "WeaponUseAnimDuration" value = "1" />
            </SECTION>
            <SECTION name = "Components">
                <STR name = "0" value = "wraith" />
            </SECTION>
            <INT name = "ControledByAI" value = "1" />
            <STR name = "CurrentWeaponId" value = "ÿ" />
            <INT name = "Enabled" value = "1" />
            <SECTION name = "InventoryItem">
                <INT name = "HeightInInventory" value = "1" />
                <INT name = "SlotX" value = "0" />
                <INT name = "SlotY" value = "0" />
                <DOUBLE name = "Weight" value = "0.000000" />
                <INT name = "WidthInInventory" value = "1" />
            </SECTION>
            <SECTION name = "Item">
                <STR name = "TypeDesc" value = "" />
                <STR name = "TypeItemId" value = "PAL_WRAITH" />
                <STR name = "TypeTitle" value = "" />
            </SECTION>
            <INT name = "ItemClass" value = "4" />
            <DOUBLE name = "NotifyRange" value = "-1.000000" />
            <DOUBLE name = "RunSpeed" value = "5.000000" />
            <DOUBLE name = "SpellCastDistOff" value = "0.000000" />
            <DOUBLE name = "SpellCastHeightOff" value = "0.000000" />
            <DOUBLE name = "StartSpinRot" value = "180.000000" />
            <SECTION name = "StatItem">
                <SECTION name = "HITPOINTS">
                    <INT name = "BaseValue" value = "40" />
                    <INT name = "CurValue" value = "40" />
                </SECTION>
            </SECTION>
            <SECTION name = "TriggerItem">
                <SECTION name = "DEATH">
                    <INT name = "Activated" value = "0" />
                    <SECTION name = "ActivationCondition">
                        <INT name = "MessageCode" value = "4" />
                        <STR name = "SenderName" value = "wraith1" />
                    </SECTION>
                    <SECTION name = "Done">
                    </SECTION>
                    <INT name = "ElapsingTime" value = "0" />
                    <SECTION name = "Inputs">
                    </SECTION>
                    <INT name = "Ordered" value = "0" />
                    <SECTION name = "Outputs">
                        <SECTION name = "0">
                            <INT name = "Delayed" value = "0" />
                            <STR name = "GroupName" value = "PAL_DOOR" />
                            <INT name = "MessageCode" value = "16" />
                            <SECTION name = "MessageData">
                                <DOUBLE name = "PosX" value = "0.000000" />
                                <DOUBLE name = "PosY" value = "250.000000" />
                                <DOUBLE name = "PosZ" value = "0.000000" />
                            </SECTION>
                            <INT name = "SelfClean" value = "0" />
                        </SECTION>
                        <SECTION name = "1">
                            <INT name = "Delayed" value = "0" />
                            <STR name = "GroupName" value = "PAL_LOCKED_DOOR" />
                            <INT name = "MessageCode" value = "16" />
                            <SECTION name = "MessageData">
                                <DOUBLE name = "PosX" value = "0.000000" />
                                <DOUBLE name = "PosY" value = "250.000000" />
                                <DOUBLE name = "PosZ" value = "0.000000" />
                            </SECTION>
                            <INT name = "SelfClean" value = "0" />
                        </SECTION>
                    </SECTION>
                    <INT name = "Repeating" value = "0" />
                    <INT name = "RepeatingTime" value = "0" />
                    <SECTION name = "ResetCondition">
                        <INT name = "MessageCode" value = "0" />
                        <STR name = "SenderName" value = "" />
                    </SECTION>
                </SECTION>
            </SECTION>
            <INT name = "UseBaseAttack" value = "0" />
            <DOUBLE name = "WalkSpeed" value = "3.000000" />
        </SECTION>
        <SECTION name = "PAL_WRA_BASE">
            <STR name = "AfterSpellName" value = "" />
            <SECTION name = "Animations">
                <SECTION name = "Motions">
                    <SECTION name = "0">
                        <SECTION name = "DEFAULT WEAPON">
                            <STR name = "0" value = "idle" />
                        </SECTION>
                    </SECTION>
                    <SECTION name = "1">
                        <SECTION name = "DEFAULT WEAPON">
                            <STR name = "0" value = "walk_start" />
                        </SECTION>
                    </SECTION>
                    <SECTION name = "2">
                        <SECTION name = "DEFAULT WEAPON">
                            <STR name = "0" value = "attack1" />
                        </SECTION>
                    </SECTION>
                    <SECTION name = "3">
                        <SECTION name = "DEFAULT WEAPON">
                            <STR name = "0" value = "damage1" />
                        </SECTION>
                    </SECTION>
                    <SECTION name = "4">
                        <SECTION name = "DEFAULT WEAPON">
                            <STR name = "0" value = "death1" />
                        </SECTION>
                    </SECTION>
                </SECTION>
                <SECTION name = "Sounds">
                </SECTION>
            </SECTION>
            <SECTION name = "BBox">
                <DOUBLE name = "MaxX" value = "0.000000" />
                <DOUBLE name = "MaxY" value = "0.000000" />
                <DOUBLE name = "MaxZ" value = "0.000000" />
                <DOUBLE name = "MinX" value = "0.000000" />
                <DOUBLE name = "MinY" value = "0.000000" />
                <DOUBLE name = "MinZ" value = "0.000000" />
                <DOUBLE name = "OffX" value = "0.000000" />
                <DOUBLE name = "OffY" value = "0.000000" />
                <DOUBLE name = "OffZ" value = "0.000000" />
                <INT name = "UseBBox" value = "0" />
            </SECTION>
            <SECTION name = "Components">
            </SECTION>
            <STR name = "DuringSpellName" value = "" />
            <INT name = "Enabled" value = "1" />
            <STR name = "IconFile" value = "" />
            <SECTION name = "InventoryItem">
                <INT name = "HeightInInventory" value = "1" />
                <INT name = "SlotX" value = "0" />
                <INT name = "SlotY" value = "0" />
                <DOUBLE name = "Weight" value = "0.000000" />
                <INT name = "WidthInInventory" value = "1" />
            </SECTION>
            <SECTION name = "Item">
                <STR name = "TypeDesc" value = "" />
                <STR name = "TypeItemId" value = "PAL_WRA_BASE" />
                <STR name = "TypeTitle" value = "" />
            </SECTION>
            <INT name = "ItemClass" value = "0" />
            <INT name = "ManaUsed" value = "0" />
            <DOUBLE name = "NotifyRange" value = "-1.000000" />
            <DOUBLE name = "SpellCastDistOff" value = "0.000000" />
            <DOUBLE name = "SpellCastHeightOff" value = "0.000000" />
            <DOUBLE name = "StartSpinRot" value = "0.000000" />
            <SECTION name = "StatItem">
            </SECTION>
            <SECTION name = "TriggerItem">
            </SECTION>
            <INT name = "WeaponAction" value = "0" />
            <DOUBLE name = "WeaponAttackDuration" value = "0.000000" />
            <DOUBLE name = "WeaponDamageRange" value = "30.000000" />
            <DOUBLE name = "WeaponDelay" value = "50.000000" />
            <INT name = "WeaponDicesNum" value = "15" />
            <DOUBLE name = "WeaponDistance" value = "80.000000" />
            <SECTION name = "WeaponEvent">
                <INT name = "Delayed" value = "0" />
                <STR name = "GroupName" value = "" />
                <INT name = "MessageCode" value = "0" />
                <INT name = "SelfClean" value = "1" />
            </SECTION>
            <INT name = "WeaponFacesNum" value = "2" />
            <STR name = "WeaponMissileType" value = "" />
            <INT name = "WeaponUseAnimDuration" value = "1" />
        </SECTION>
    </SECTION>
</SECTION>
