[ default ]
~c~5Mission briefing~2

We have no specific instructions at this time
other than .... GET SOME!

Good luck, pilot

[ m70 ]
~c~5Arcade~2
Mission briefing.
We have no specific instructions at this time
other than .... GET SOME!

Good luck, pilot

[ m1 ]
~c~5Journey to the Kampuss~2

This mission is the first part of your basic training program. You will pilot a single engine Repton  fighter, the T-RF 1 Omen attack craft. This combat vehicle is the backbone of the Repton War Fleet. A single engined craft, the Omen is small, fast and manoeuvrable and also makes a very stable firing platform for a variety of ordnance. An overseer is present, you will follow the overseer or your on-board way point marker.

Your mission is to travel from The War Drum across hyper space to the training craft Kampuss. The training mission will teach you the following lessons:

... Launching from a mothership, in this case The War Drum.
... Traveling from point to point.
... Locating and entering a hyperspace portal.
... Traveling across hyperspace.
... Docking with a ship, in this case the Kampuss training craft.

[ m3]
~c~5Basic Combat Skills~2

This mission is spread across three sectors of space. Each sector is designed to teach you a  skill that you will need to be effective in future missions. Below is a break down of each sector:  

Sector 1: Standard Cannon Training

Static training drones have been placed in this sector, for the purpose of standard cannon training. Pressing your secondary weapon fire button will release two rounds of standard energy. Destroy all drones and progress to the next training sector. 

Sector 2: Shield Training 

Armed training drones have been placed in this sector for shield training. Pressing and holding your primary weapon fire button will activate your shields. Destroy all  drones and progress to the next training sector.

Sector 3: Basic Dog fight Training 

We have released computer controlled fighters in this sector. You will use the skills acquired in the two previous sectors to destroy all fighter craft.

[ m2 ]
~c~5Gun Pod Training~2

When larger craft and motherships are under attack, external gun pods are positioned to defend them. Gun pods are static gun placements. All Repton pilots are required to complete gunnery training.

You must destroy all computer controlled craft to progress to the next section of the training program.

[ m4 ]
~c~5Primary Weapon Training~2

Sector 1: Plasma Cannon Training 

The plasma cannon is a medium speed, medium range weapon capable of delivering devastating damage.  

Armed training drones will be your primary targets in this sector, destroy all drones before proceeding to the next training sector.

Sector 2: Laser Cannon Training 

The laser cannon is a fast, long range weapon system, but lacks the power of plasma cannon. 

Again armed training drones will be your primary targets in this sector, destroy all drones before proceeding to the next training sector.

Sector 3: Fragmentation Cannon

The fragmentation Cannon is a fast short/medium range weapon with a twist in the tail. At a pre-defined distance, the fragmentation round explodes, shooting many fragments in every direction. Any craft colliding with fragments will be heavily damaged.

Armed training drones will be your primary objective in this sector, destroy all drones to complete this mission. Overseer commands must be adhered to.

[ m5 ]
~c~5Missile Training~2

Drive Seeking Missile

Drive seeking missiles are powerful long range weapons. This missile will automatically lock-on to the nearest propulsion drive of any craft! Once you have a lock, pressing the primary fire button will launch a single drive seeking missile.

Armed computer controlled fighters will be your primary objective in this sector, destroy all fighters before proceeding to the next training sector.

Screamers

Screamer missiles are powerful medium/long range weapons. This weapon is a simple aim and fire system,  much the same as the cannons used in previous training missions. Pressing the primary  fire button will launch two screamers.

Armed computer controlled fighters will be your primary objective in this sector, destroy all fighters before proceeding to the next training sector.

Widow Makers

Widow Makers are small fast and deadly missiles. They automatically lock-on to the nearest enemy target. Once you have a lock, pressing the primary weapon fire button will launch a single missile.

Armed computer controlled fighters will be your primary objective in this sector, destroy all fighters to complete this mission.

[ m6 ]
~c~5Heavy Weapon Training~2

Sector 1: Escort Missiles

Escort missiles are multi-role missiles that behave like wingmen. Pressing the primary weapon fire button will launch a missile, which will form on your wing. When the missile detects an enemy, it will automatically lock-on and proceed to the target.

Computer controlled fighters will be your primary objective in this sector, destroy all fighters before proceeding to the next training sector. 

Sector 2: Virus Bomb

Virus bombs are used to disable enemy craft weapon systems. Once you have the target in your sights, press the primary fire button to release the virus bomb.
The bomb then proceeds along your heading at the time of weapons launch, towards the target.

Sector 3: Rector Bomb

Rector bombs are very powerful bombs designed for heavily protected targets. You must be traveling towards your target at a high speed before releasing this bomb.

Training barges will be your primary objective in  sectors one and two, destroy all barges to complete the mission.

[ m7]
~c~5Advanced Weapon Training~2

Cloaking Device

Cloaking devices are used to make you invisible to enemy craft, they are however, very energy expensive. Only use this system when absolutely necessary.

The primary objective in this sector is to experience the drain on energy levels by using  the cloaking device in a safe sector.

Judgment Cube

Judgment Cubes are crude but powerful weapons, used mostly for the destruction of larger craft. You will launch them as you would a bomb.

Training barges will be your primary objective in this sector, destroy all barges before proceeding to the next training sector. 

[ m8]
~c~5Tractor Training~2

This section of training deals with the use of the tractor beam to move objects. Tractor beaming is an important skill within the Repton fleet, it is needed to re-stock  motherships and other large craft with energy cells. 

The mission objective is to travel to the next sector, pick-up a cargo pod and then tractor beam it back to Kampuss. Beware! contact with the Cargo-pod will be lost during hyper-space travel.

[ m9 ]
~c~5Simulated Battle~2

In the  final part of your training regime, we have set-up a fire-fight scenario in the adjoining  sector, with captured enemy craft. This mock battle is designed to be typical of  combat situations that you will encounter during active missions.

Success is imperative human!

[ m10 ]
~c~5Journey Back to War Drum~2

You have successfully completed the training regime human, you are now a qualified pilot of the Repton task force. 

You must now rejoin the Repton fleet by travelling across three sectors to dock with the Repton mothership, 'War Drum'. 

Remember all of the instruction that you have received. Your efficiency depends on it!

[ m11 ]
~c~5Route Forging~2
 
A dense asteroid field blocks the way to the current way point that the War Drum must reach.   

Your objective is to clear a path through the asteroid field, to allow the War Drum safe passage. Remember Human, asteroid fields are very dangerous places, be extremely cautious!  

We will contact you when the asteroid field radar signature indicates that you have completed your task and we have obtained safe passage for the War Drum.

[ m12 ]
~c~5Defend The Drum~2

An Ovon battle squadron has just entered our current sector and is now closing for combat. This is an all out attack on the Repton battle fleet. Their main objective must be the War Drum.

Your Omen attack craft is being serviced after the rigors of your last mission. You have therefore been assigned to gunner duty aboard a remote gun pod, your mission: to defend The War Drum at all costs.

[ m13 ]
~c~5Power Mining~2 

The surprise Ovon attack has depleted our energy stock pile. We must re-supply The War Drum before another Ovon attack!

You orders are to travel to a near by asteroid field and mine for energy ore. You will pilot a specially adapted bomber, modified to be suitable for asteroid mining. 

Human! Caution is advised! Surviving Ovon patrols could still be operating within these sectors.

[ m14 ]
~c~5Defend the Boffins~2

A communication has been received from deep space installation, Aal Tair 7. They have detected an Ovon force on a combat vector, aimed directly at them. Aal Tair 7's primary objective is the research and development of Repton weapon systems. 

It is imperative that this base is successfully defended against the Ovon attack to ensure the continuation of new weapons development.

 All available Repton fighters are scrambled to defend Aal Tair 7 against the imminent Ovon attack.

Human! your fighter is combat ready!

[ m18 ]
~c~5Surprise Ovon Attack~2

All personnel report for combat duty immediately! The War Drum is out of position and lies in the path of a major Ovon advance.

There is no time to scramble your fighter, You will defend the War Drum from the platform of a gun pod during this mission. 

[ m16 ]
~c~5The Birth of Hyperspace~2

Construction engineers from the War Drum have requested an armed guard while erecting a new hyperspace portal  to a combat sector. We anticipate Ovon fighters will use the portal to launch an attack when the engineers have fitted the last portal segment.

You will take a defense detachment to the construction area and make ready for the attack. You will defend all of the engineering units and destroy the Ovon incursion. 

You will be a part of an Omen attack craft patrol on this mission.

[ m17 ]
~c~5Robots in Space~2

At 10.00 hours, sensors  indicated an unidentified object approaching a sector near to the Repton fleet. At 11.00 hours, the sensors identified the object as a class II mining robot. The  robot must have disengaged from an asteroid due to malfunction. These mining robots are important assets to  Repton high command.

Your mission is to disable the robot and then tractor beam it back to the Repton mother ship, War Drum. Human! The objective of this mission is to recover the mining robot, NOT destroy it!

[ m15 ]
~c~5Killer Comets~2

Attention Human! We have scanned four comets on a direct collision course with the War Drum. Their parallel trajectory would suggest that they are being propelled by remote engine units. You must destroy the engine units in order to deflect the comets from their present course.

Be vigilant! This action may be the start of an Ovon counter attack against the War Drum.

Supplementary Data: Human! Avoid the comet tails, their powerful energy emissions may prove injurious to your frail mammalian bio-system.

[ m19 ]
~c~5Patrol~2

Human! We are nearing the Ovon Sector Base which controls their defenses in this area.

We must patrol and clear the sectors that surround the Ovon Base, before a full scale attack against it can take place. 

[ m20 ]
~c~5Farewell Iris I~2

We are currently one sector away from the Ovon Sector Base Iris I. We must destroy this significant enemy position to continue the campaign against the Ovon Mother-World.

You have been assigned to bomber duty. Your main objective will be the destruction of the Ovon Sector Base.

[ m21 ]
~c~5Convoy~2

An Ovon convoy carrying munitions and  supplies to their  front line defenses has been detected traveling through local sectors. The convoy is made-up of Ovon cargo vessels with gun pods in tow, with close Ovon gunship support. We also suspect that the Ovons will have the convoy under the observation of passing combat patrols.

Your mission objective is to destroy the convoy. We need to sever the Ovon lines of communication in order to starve their front line defenses of supplies and reinforcements.    

[ m22 ]
~c~5Hiding in Rocks~2

Ship sensors have been scanning an  asteroid field two sectors away. They have detected multiple Ovon craft hiding within the field. There are at present, no indications of the exact nature or number of the Ovon craft. We suspect that they are fugitives from the recently destroyed Sector Base. Caution is advised!

Your mission is to mop up the Ovon force within the asteroid field. Emissions from the asteroid field may interfere with your systems and you must consider the readings from the enemy pointer as unreliable.
 
[ m23 ]
~c~5Space Pirates!~2

Karnnin deep space pirates have launched a surprise attack against War Drum! 

Your mission is to defend the War Drum from the pirate attack. You will be in command of a Repton gun pod during this mission. There are no available fighters, the service dock is fully occupied with craft suffering asteroid burns.

[ m24 ]
~c~5Hyperspace Missiles~2

The destruction of the Pirate threat in these local sectors has seen an increase in Ovon activity across the whole of the local area. We have readied a combat task force to engage and destroy the Ovon threat. Reconnaissance reports have recently reached us and they indicate that the Ovons have a new long range weapon that is capable of hyperspacial travel. This means that they can now launch missile attacks from one sector into another. We expect future attacks on our mothership to be made remotely. 

You will be part of a gunship patrol that must travel across three combat sectors. You are expected to  destroy any Ovon craft that your patrol comes into contact with. 

[ m25 ]
~c~5Mining~2

The Ovon attack on our mothership reduced energy levels by 50%. We must obtain ore to re-supply the motherships expended energy.

Your mission is to pilot a bomber equipped with a tractor beam, to a near by asteroid field and mine for ore. Once the ore has been blasted from the asteroids, use the tractor beam to bring the ore back to the War Drum for processing. 

[ m26 ]
~c~5Free Trading~2

Lately, many supply craft have failed to make it to the mothership. Local traders have blamed this on space pirates operating in sectors between the mothership and the supply base.

Your mission is to inspect every sector between the mothership and the supply base engaging any pirate ships that you encounter. These pirates use many different types of craft, most of which are stolen or scavenged

When all pirates are destroyed, dock at the supply base and await further orders from Repton Combat control.  

[ m27 ]
~c~5Ship Yards in Space~2

The pirates have been expelled from the local sectors and the supply lanes are  once again open. The governor of  Nirvana 12 has given us data showing the position of a secret Ovon repair and construction facility two sectors away from here. 

Your mission is to attack and destroy the ship yard. Human! Be cautious! The Ovons will not rely on secrecy as their only defense.

[ m28 ]
~c~5The Ovon Gift~2

Our reconnaissance patrol has been able to locate an abandoned Ovon single engine fighter. The data we can obtain from this find will be very useful to future missions into Ovon space.

Your mission is to tractor beam the Ovon single engine fighter back to the mothership. Human! Exercise maximum caution. The Ovon high command will be anxious to recover their technology. If you are ambushed, disengage the target and counter attack.

[ m29 ]
~c~5Human Reconnaissance~2

We are four sectors away from the Ovon Sector Base "Iris II". Reconnaissance reports tell us that the Ovons have mined local sectors near to the Iris II.

We have encountered this type of mine before, during the Battle of Chamus Vain. They have proximity triggers, so try and destroy them from a distance. Some of the mines are also equipped with cloaking generators, so you are advised to constantly monitor your nearest enemy pointer.

Your mission is to lead a stealth squadron into the mined sectors and clear them. When this is accomplished, a clear path will be available for an attack on Iris II.

[ m30 ]
~c~5Farewell Iris II~2

We have a clear attack path to Iris II. Early scans lead us to believe that the Ovons are mustering significant numbers of combat craft to defend the Iris II. Since the last Repton operation destroyed the mine fields, this has become their first line of defense.

Your mission is to escort Repton Bombers to Iris II, defending them from enemy fire and ensuring they make a successful bombing run onto the target.  

[ m31]
~c~5Battle of the Motherships~2

A cloaked Ovon mothership has been detected moving between local sectors, deploying battle suits. Our gun pods have been positioned to counter this threat.

You will control a gun pod during this mission. Your mission is to defend your sector against Ovon incursions.

[ m33 ]
~c~5The Alliance~2

We have intercepted a transmission sent to the Ovon home world. The origin of the transmission is a destroyer class craft transporting a senior Megnat diplomat to the Ovon home world, for alliance talks with the Ovon council. An Ovon/Megnat alliance could seriously threaten the current Repton campaign.   

Your mission is to eliminate the destroyer, thus wiping out the Ovon and Megnat diplomatic contact. You will be piloting the single engine Ovon fighter you retrieved from the Ovon ship yard in a previous mission.

We anticipate that this subterfuge will gain you enough time to launch your primary weapons before the Ovons defenses can react.

[ m32 ]
~c~5The Edge of Darkness~2

The War Drum is currently stationary at the edge of a sequence of unknown sectors.

A patrol is needed to reconnoitre these sectors before the War Drum can enter. This quadrant of space is made up of 8 uncharted sectors of space. We have no data available to identify who or what occupies these areas.

You will lead a three craft patrol across these sectors, engaging any hostile craft or objects that your group makes contact with.     

[ m34 ]
~c~5Mining for Victory~2 

Early experiments on the Alien metals have drained much of the energy reserves aboard the War Drum. A recent patrol mission identified an uncharted asteroid field, within The Converse Quadrant. 

Your mission is too mine for the energy giving ore and return it to The War Drum. This extra energy will be stockpiled and used by us for the attack on    Iris III, the last and most powerful sector base before the Ovon home world.

[ m35 ]
~c~5Heavens Crossroads~2

The current sector we are passing through is called Heavens Crossroads and has four hyperspace portals contained within it. We suspect that the Ovons are planning to attack the War Drum when it is positioned between all four hyperspace portals.

There is no alternative route we can use to avoid this situation, so we have readied a defense squadron, to counter attack when the Ovons strike. You will be a part of the squadron defending the War Drum. Your mission objective is to destroy all incoming Ovon craft and save the War Drum from defeat.  

[ m36 ]
~c~5Ovon Power~2

A huge Ovon gun pod field is located two sectors away from the current position of the War Drum. If our Mother ship enters the gun pod field it will be destroyed!

Your mission is a solo sortie against the power sub-stations that are hidden within the gun pod field. Human! Be wary! Some of the gun pods are charged with heavier weapon systems.

These power sub-stations supply power to most of the Ovon early warning systems in this quadrant. When we have destroyed them, we will have gained the element of surprise when we attack  Iris III, the major Ovon sector station.

You will be piloting a Repton gunship during this mission.

[ m37 ]
~c~5Solar Winds~2

Human! Prepare for a bombing mission. You will be sent to destroy solar power generators that the Ovons use to power industrial facilities in this quadrant. The destruction of the solar power farms will be a cause of  great inconvenience to the Ovons.   

Their are two main elements to the solar power farm: 

1. The solar panels, that are laid out in clusters called fields. These can be destroyed using most weapons.
2. The solar power command center that processes the power gathered by the solar panels. These can only be destroyed with bombs or heavier weapon systems. 

All bomber pilots have been given the orders to attack the command center as their primary objective. The secondary objectives are the solar panel fields. Reports show that the Ovons have placed gun pods within the fields and we except heavy Ovon fighter support for these important facilities.

[ m43 ]
~c~5Trojan Horse~2

This is a stealth mission, using our captured Ovon fighter. Human! You will be the pilot.

An Ovon battle fleet consisting of a mothership with destroyer and multiple combat craft support, occupies the next four sectors of space. You will destroy all of the  major Ovon craft that occupy these local sectors.

[ m39]
~c~5Rescue the Commander~2

A high ranking Repton commander has had to jettison from his shuttle four sectors away from our current position. Ovon forces occupy these sectors in depth, time is of the essence.

You must get to the escape pod before the Ovons discover it! Once you have found the escape pod, you must tractor beam it and the occupant, back to the War Drum.

Due to the weight of the escape pod you will have to pilot a bomber class craft.

[ m40 ]
~c~5Farewell Iris III~2

We are nearing the last of the Ovon sector bases, Iris III. Iris III is the most heavily armed of all the Iris sector bases.  It is the nearest active sector base to the Ovon home planet. Human! Be prepared! The sectors surrounding the Iris III are well guarded by a variety of Ovon combat craft. 

You will be piloting a gunship, as close support for a bomber attack squadron. At least two bombs must detonate aboard Iris III for a successful mission scenario to be achieved. You will be required to break off the defense of the bombers when they make their final run and support their attack!

[ m41]
~c~5The Outpost~2

Scanners have identified an early warning outpost within a  local sector. Liquidating this outpost will give us a little more time in the early stages of this campaign, before the Ovons mobilize their heavy defenses.

You will fly a solo mission, your primary objective is the destruction of the Ovon early warning outpost. We expect that the Ovons will have the sectors surrounding the outpost heavy defended. Human! Stealth is required.

We have fitted your craft with a cloaking device. When activated, your craft will be invisible  to the enemy. Remember, the cloaking device is extremely energy inefficient. Use cloaking wisely!

[ m42]
~c~5The Big Guns~2

Scouting reports have identified planetary defense cannon, positioned in several local sectors. These heavy weapons pose an extreme threat to our fleet. Human! They must be destroyed! One blast from these systems can obliterate all but our largest craft. The positioning of these weapons indicates that they are adopting  defensive positions to prevent aggressive action against the Ovon home world.

Your primary objective, is to destroy all of the defense cannon that defend the Ovon home world.

[ m38 ]
~c~5Race Meeting~2

A fortunate coincidence Human! The Ovon High command is selecting new battle commanders for the looming defensive battle. Tradition demands that part of the process involves competing in a sub-gravity rocket race. The winner wins the privilege of commanding the Ovon forces.

We have opened a path to the race sector. Your mission is a punitive raid on the race. Your primary objective is the destruction of the Ovon commanders, they are piloting the race craft.

We expect heavy fighter opposition on this mission.  

[ m44 ]
~c~5Long Range Threat~2

Long range scans have found a number of missile installations spread across local sectors. The installations are equipped with mothership class ordnance. We must eliminate all of the missile sites, before we can fulfill our ultimate goal: the destruction of the Ovon home world.

We must confirm the destruction of all of the missile sites in order for this mission to be classed as a success. We anticipate extremely heavy fighter support for the launchers, as these are key elements in the Ovons defense system.

[ m45 ]
~c~5The NET~2

The sector of space we are about to penetrate is known as the NET. The NET consists of  huge force fields erected by the Ovons after the Solar Wind Wars, to protect the main space route through to the Ovon home world.

The NET has two main  groups of components, the generators that power the NET and the linking units that are used to direct the power supply around the barrier area. 

Human! Your primary objective is to achieve the destruction of the power generators.

[ m46 ]
~c~5Bomb the Mothers~2

Long range sensors aboard the War Drum have detected an Ovon mothership operating within local sectors.

We are sending in squadron of bombers to destroy the Ovon mothership. Human! You will be a part of the bombing squadron. The Ovon mothership is a significant threat to the War Drum, one bomber must penetrate the enemies defenses and press home the attack.

[ m47 ]
~c~5Excel~2

Our early data was incorrect! The Ovons do still have a capital installation, the Excel, which operates in this quadrant. It has a significant heavy arsenal and extended field protection systems. It is capable of absorbing energy bursts from all types of Repton ordnance.

Our research engineers theorize that mass, rather than energy, is needed to penetrate the fields of the Excel and destroy the base. We speculate that an asteroid could be used to achieve this. If this tactic proves ineffective, you will use the mass of your craft to penetrate the defenses of Excel!

[ m48 ]
~c~5DarkLight~2

Human! Tactically, we are on the defensive! The Ovons have launched a final thrust in an effort to destroy our veteran battle fleet and the War Drum.

They are using powerful new craft armed with heavy weapons, in an attempt to succeed by direct assault.

We will counter the expected ferocity of their attack by allowing them to come onto our positions. Here we can soak up their fury and destroy their craft  using our own new weapon system, the DarkLight drive!

Developed from the metals recovered from deep space in an earlier mission, when launched, the Darklight drive absorbs energy from the target craft. They are rendered defenseless to conventional weapon attack, if this tactic is employed successfully. 

Human! This weapon is still experimental! There is a high probability that you will lose energy from your own systems when you activate the Darklight drive. You may subsequently perish in our concentrated defensive crossfire, but we must gain data on the drive and repel the Ovons.

[ m49 ]
~c~5The End?~2

Human! We  have assembled the entire might of our fleet for the final assault on the Ovon home world.

Our planet killing pulse cannon will lead the attack on the Ovons. Your mission is to support this attack by defending the rear sectors against a pincer movement. The pulse cannon will be vulnerable to counter attack until they have moved into firing position, charged their energy magazines and commenced firing through the target portal.

After the firing sequence commences you will hunt and destroy any Ovon fanatics still operating in our rear sectors. You will be only lightly supported in this task. The majority of our units will be engaged in supporting landings into the blasted cities of the Ovon home world.

Human! When you have completed your mission, you must report to the fleet to be present for our ancient Repton victory ritual.

[ m50 ]
~c~5The Escape Home~2

Human! Know this! It is many trillions of your Earth hours since we Reptons commenced our wars to cleanse the Galaxy. In our traditional victory ceremony, we sacrifice one of our most effective warriors to the guns of the fleet. This celebrates the sacrifices made by the personnel of our space fleets and armies in pursuit of Repton supremacy!

You are the chosen sacrifice Human. Understand, you may fight us if you so desire, but you will die for the greater glory of the Reptons. A true Repton warrior submits to the ritual bombardment in order to protect other members of our species.

What will you do Human? What will you do.... 




[none1]





