[Scene]
//name of scene
Name=st6_pc

//object for camera focus
//WatchObject=BrianOrk
WatchObject=Car0

//number of object types
NumObjectTypes=1

[Object0]
//object type
Type=torch

//number of this type of object
NumObjects=64

//object names
Object0=%torch00
Object1=%torch01
Object2=%torch02
Object3=%torch03
Object4=%torch04
Object5=%torch05
Object6=%torch06
Object7=%torch07
Object8=%torch08
Object9=%torch09
Object10=%torch10
Object11=%torch11
Object12=%torch12
Object13=%torch13
Object14=%torch14
Object15=%torch15
Object16=%torch16
Object17=%torch17
Object18=%torch18
Object19=%torch19
Object20=%torch20
Object21=%torch21
Object22=%torch22
Object23=%torch23
Object24=%torch24
Object25=%torch25
Object26=%torch26
Object27=%torch27
Object28=%torch28
Object29=%torch29
Object30=%torch30
Object31=%torch31
Object32=%torch32
Object33=%torch33
Object34=%torch34
Object35=%torch35
Object36=%torch36
Object37=%torch37
Object38=%torch38
Object39=%torch39
Object40=%torch40
Object41=%torch41
Object42=%torch42
Object43=%torch43
Object44=%torch44
Object45=%torch45
Object46=%torch46
Object47=%torch47
Object48=%torch48
Object49=%torch49
Object50=%torch50
Object51=%torch51
Object52=%torch52
Object53=%torch53
Object54=%torch54
Object55=%torch55
Object56=%torch56
Object57=%torch57
Object58=%torch58
Object59=%torch59
Object60=%torch60
Object61=%torch61
Object62=%torch62
Object63=%torch63
