[NETMISSIONS]
"Forest Moon",121
"Welcome to the Jungle",122
"Snow Job",123
"It's a Dry Heat",124
"Valley of Darkness",125
"Predator and Prey",126
"Nightmare Palace",127
"Desperados",128
"No Soup 4 U!",129
"Go Postal!",130
"Phil's Fatal Funhouse",131

[MISSION1]

[NAME]
Kapak

[DESC]
Resistance headquarters has assigned the 108th the Von Solomon Plains as
its first area of operations.  Your first mission is to clear the forward
mech command post at Kapak. Kapak is a small installation with a relatively
small contingent of light security mechs.  Good luck.

[OBJ1]
The transporter will set you down right here in the north western sector of the base.  This area
is known to be guarded by a light security mech, which you will have to eliminate if we are
to keep our transport capabilities a secret.

[OBJ2]
The resistance needs the metals of the Von Solomon Plains.  Locate and retrieve the
metals in this area.

[MISSION2]

[NAME]
Fort McPherson

[DESC]
Originally a colonial fort, McPherson has been in the hands of the mechs
for some time.  You must neutralize this lightly defended forward base
before the more strategic Solomon interior can be assaulted.

[OBJ1]
We need to neutralize the McPherson HQ for our operations in Solomon to advance.
You must eliminate all mechs in the McPherson HQ, and destroy their command and control
capabilities.

[OBJ2]
The backup HQ is guarded by a mech lookout here.  You must eliminate this lookout to proceed.

[OBJ3]
The mechs are currently using the caves in McPherson as a backup HQ.  Find the caves and
clear them out.

[OBJ4]
McPherson is an important link in the mechs communication network.  Locate the communication
station and put it out of commission.

[MISSION3]

[NAME]
Lake Tarsus

[DESC]
Solomon Control's central storage depot is located near the center of Lake
Tarsus.  Intel believes the security this location affords the mechs may
mean they have stockpiled one or more of Solomon Control's failsafe keys
there.

[OBJ1]
We have discovered that the location of the green pass key is here.  You must
obtain this key to gain access to the main building.

[OBJ2]
There are reports of a new shield technology located in the main building.  Retrieve it and
bring it back for our lab boys to analyze.

[OBJ3]
Lake Tarsus is believed to contain one of Solomon Control failsafe keys.  If we can recover this
key we may be able to use it to destroy Solomon Control and free the sector.

[OBJ4]
Finally, the mechs are using Lake Tarsus to test their new plasma based weapon.  
Retrieve it and we will have a new weapon to fight with.


[MISSION4]

[NAME]
Rongul Valley

[DESC]
From information you retrieved at Tarsus we were able to discover that the
remainder of the Solomon's failsafes are at Rongul Valley, a heavily
fortified base near the center of Solomon sector.  They know you're coming,
so be expect a real fight.

[OBJ1]
The mech command post is located in this building to the northwest.  You'll
need to eliminate the mechs here first in order to secure the rest of the
base.

[OBJ2]
We've discovered the mechs have developed a new armor technology and are hiding it at Rongul.
Find the plans for this new technology and bring them back.

[OBJ3]
We know there are four Solomon failsafes, of which we have only one.  However, our spies
have reported that are two Solomon Control failsafes at Rongul.  The
first is suspected to be here.

[OBJ4]
The second failsafe is reported to be here.

[OBJ5]
We have learned about a new rapid fire gun being developed in this Valley.  Retrieve the new tech 
and it could help our cause. 

[MISSION5]

[NAME]
The Morrison Institute

[DESC]
Solomon Control is located in the old Morrison Institute facility on an
islands in the heart of now deserted San Garamond.  This is the first time
the resistance has been in a position to free an entire sector from mech
control, but it wont be easy.  Good luck.

[OBJ1]
Your first objective will be to obtain the last Solomon failsafe.  With this final key we will
be able to deactivate the field protecting the control pylons.

[OBJ2]
Somewhere in the old Morrison Institute is a new power source that the resistance desperately needs.
You must discover the location of this technology and bring it back.

[OBJ3]
The Solomon Control central station is located here in this structure.  When the four failsafes
are set in the proper slots, the force field will disappear, and Solomon Control will be
completely defenseless.  Destroy it and free all of Solomon.

[MISSION6]

[NAME]
Stromli Rolm

[DESC]
After your success in the Solomon Sector, the high command has decided to
assign the 108th to the more strategically important Vallence sector.  Once
a borax harvesting operation Stromli has been turned by the mechs into a
small forward base.  Stromli is the key to opening operations in Valence,
and must be neutralized.

[OBJ1]
Stromli is currently being used by the mechs to store precious
trace elements used in their manufacturing.  Destroying these will cripple their
ability to reinforce this sector.

[OBJ2]
The central command area of Stromli lies within these caves.  You must eliminate the mechs here
to prevent Stromli from recovering.

[OBJ3]
We must cripple their defenses, destroy all exterior tanks. 

[OBJ4]
To conceal our offensive strength, all exterior long-head class mechs must be eliminated.
Leave no survivors.

[MISSION7]

[NAME]
Quicksand

[DESC]
The colonists who coined the name Quicksand for there small outpost are
gone, but the shifting sands and stagnant pools below this town on stilts
remains.  The mechs now control Quicksand, and its precious titanium mines.

[OBJ1]
We will be transporting you into a heavily fortified zone.  It will be necessary to clear
the drop area as soon as possible.

[OBJ2]
The mechs are storing the details of a new shield technology at Quiksand.  Locate these plans and
bring them back.

[OBJ3]
We have learned of a new weapon being developed in this area.  Locate this weapon and return it
to our boys in the lab.

[MISSION8]

[NAME]
Mt. Erebus

[DESC]
Mt. Erebus in  Vallence sector erupts every year for two weeks.  This years
eruption affords us an opportunity to infiltrate and recover part of the
Vallence failsafe known to be stored at the mech base near the Volcano.

[OBJ1]
Mt. Erebus is a major source of volatile gasses which are used by the mechs in many of
their power units.  You must destroy their gas storage facilities located here.

[OBJ2]
The mech reserve storage tanks are located here.  These reserves must be destroyed as well.

[OBJ3]
We have discovered that the first part of the Vallence fail safe key is located here.
If we can locate the rest of these keys, we can free Vallence like we did the Von Solomon.

[OBJ4]
The mechs are hiding a new armor technology at Erebus.  The boys in the lab would greatly
appreciate it if you would grab it and bring it back to them.

[OBJ5]
The mechs have recently deployed a new 'walker' type of mech at Erebus.  We're going
to send a little message to the mechs by eliminating all these new 'walkers'.

[MISSION9]

[NAME]
Argus Climb

[DESC]
The Argus Climb is the only way into the well protected vaults at Argus, as
our transporters are unable to penetrate the magnetic interference around
this mountain.  Inside Argus are the final pieces to the Vallence failsafe.
Argus will be fully prepared for your assault, so take care.

[OBJ1]
The mechs are using Argus to develop a new power source.  You must locate and recover the plans
for this new power source and return it to our labs.

[OBJ2]
The second green Vallence failsafe is located here at Argus.  Only one more key and Vallence Control
can be turned off permanently.

[OBJ3]
Because of magnetic interference from the surrounding hills, you will need to get your team to this
area here in order for us to be able to transport you out.

[MISSION10]

[NAME]
Vallence Control

[DESC]
The Daminsk complex was built to shield the Daminsk Corporation's
executives during the fighting in the corporate wars.  We have discovered
that this is now the secret location of Vallence Control.  But beware, the
Daminsk labyrinths will be boobytrapped and well defended by some of the
mechs latest bots.

[OBJ1]
Our spies at Daminsk have informed us that the location of the last failsafe is in this
general vicinity.  You'll need this final failsafe to deactivate the Vallence Control force field.

[OBJ2]
Hidden in the caves beneath the Daminsk complex is a new weapon technology.  Find it and bring it
back to our labs for analysis.

[OBJ3]
Daminsk is the natural place to locate a major sector controller.  Vallence Control is reported
to be in this structure, but you'll have to find the last failsafe before you can destroy it. Be
sure to destroy the entire controller. Any remaining piece will allow the Mechs to rebuild
the controller in this sector.

[MISSION11]

[NAME]
Richardson Lakes

[DESC]
We've freed two sectors, but there are more than 78 control sectors planet
wide.  Headquarters believes, however, that the whole planet is under a
single master control, and that the key to its location is in the Arapol
Mountains.  Your fist assignment is to open the Arapol by taking the small
base near the old Richardson Lakes resort area.

[OBJ1]
The souther area of Richardson is being used as a regional HQ.  You must
neutralize this HQ by eliminating its mech staff.

[OBJ2]
We have also determined that the mechs are storing a large quantity of
nuclear fuel in this area.  We will need this extra fuel to continue our operations.

[OBJ3]
Finally, the mechs have a new power unit technology hidden somewhere in the
Richardson complex.  Recover this technology and return it to our labs.

[MISSION12]

[NAME]
Van Grott

[DESC]
The mechs have been anticipating our move into the Arapol sector, and are
constructing a major defensive base at Van Grott to stop us.  If we move
now, we can eliminate this base now before it becomes a threat.

[OBJ1]
We can severely hamper the mechs defensive efforts in this sector by eliminating their
liquid oxygen (LOX) supply.  Destroy their main storage area here.

[OBJ2]
The mechs are guarding the plans for a new type of armor here.   This armor will
improve the survivability of our power suits two fold, and must be recovered at all
costs.

[OBJ3]
We have already secured your recovery zone here.   Get here after you have completed the above objectives.  

[MISSION13]

[NAME]
Storm Canyon Vaults

[DESC]
Another of the vaults built by the corporations near the end of the
corporate wars, Storm Canyon now contains at least part of the Arapol
Control failsafe.  Unfortunately, the Storm Canyon vault was built in a
location that is easily defended.  The canyon bridges should be
exceptionally murderous to cross, so take care.

[OBJ1]
The Storm Canyon vaults contain parts of the mechs main communication relay.  Destroying
this relay will generate confusion across the entire sector.

[OBJ2]
We've discovered the first of the Arapol Control failsafes here.  We'll need to recover this
failsafe if we're going to free Arapol.

[OBJ3]
The details of a new power technology are being stored in this area.  Find and bring the plans
for this new power source back to our labs.

[MISSION14]

[NAME]
Procylon

[DESC]
Procylon is the code name for the one of mech's most heavily guarded base
hidden deep in Arapol's Iron Mountains.  Procylon, because of its location,
is the obvious place for the mech's to try to hide the final pieces of
Arapol Control's fail safe.

[OBJ1]
The mechs are using Procylon as a fuel storage depot.  Locate and destroy their fuel
storage tanks.

[OBJ2]
The Arapol's Iron Mountain base has a fuel back-up system.  Destroy this system along
with the primary system.

[OBJ3]
Part of the Arapol Control failsafe is located at Procylon.  Locate this key and bring
it back.

[MISSION15]

[NAME]
Gaidon Fortress

[DESC]
We've known for some time that Arapol Control was located within Gaidon
Fortress, but it was so heavily defended that an attack without the
failsafes would be useless slaughter.  Gaidon will be one of the toughest
missions the 108th has been assigned, but with the destruction of Arapol
Control, the way may be opened to finally find and eliminate the planetary
control.  Good luck.

[OBJ1]
The mechs are guarding a new shield technology at Gaidon. Locate this technology
and bring it back to our labs.

[OBJ2]
Located somewhere in the Gaidon Fortress is the Arapol gold reserves.  Eliminate the mech
enforcer guarding these reserves and recover the gold.

[OBJ3]
With the two Arapol failsafes, we're now able to free the sector from mech
control permanently.  You'll need to find the hidden location of the Arapol
Control system, activate its failsafes, and terminate it.

[MISSION16]

[NAME]
Platform

[DESC]
Congratulations on your success at Gaidon.  With the information gleaned
from Arapol Control, we have discovered that Planetary Control is located in
the Purvoy Defile.  Since you've lead us to victory in Arapol, you have been
given the chance to open up the Defile by assaulting Platform, a small
outpost at the far edge of the swamplands.  Platform is lightly armed, and
should prove no problem.

[OBJ1]
We need to completely eliminate Platform as a base for mech operations if we're to
have access to the interior of the Defile.  You must terminate all mech units at Platform.
Leave no survivors.

[OBJ2]
The mechs are storing the plans for a new armor technology at Platform.  Find these plans
and bring them back for our labs to analyze.

[MISSION17]

[NAME]
Naugel Depot

[DESC]
Naugel is the center of mech logistics in the defile.  The depot at Naugel
is critical to the interior of the Defile.  Once neutralized, the mechs in
the Defile will find it much more difficult to mount a solid defense.

[OBJ1]
The mechs have placed a large store of energy modules at Naugel.  Destroying
these modules will greatly cripple their defenses.

[OBJ2]
Destroy the secondary storage area here as well.

[OBJ3]
Hidden deep within the Naugel Depot is a stash of plutonium containers.  Recovery
of this plutonium will greatly increase our own energy reserves.

[OBJ4]
We've discovered the first of the Planetary Control failsafes here.  You must
recover this failsafe and return it to us.

[MISSION18]

[NAME]
Strayman Fortress

[DESC]
Strayman Fortress is located near the heart of the Defile, and is only
accessible now because of the destruction of the Naugel Depot.  Strayman is
expected to contain a part of the Planetary Control's failsafe locked
within it, and will obviously be well guarded with the mech's latest,
including the devastating mech Overlords.

[OBJ1]
The mechs are hiding the plans for a new mech design within the fortress.  Locate
these plans and eliminate them.

[OBJ2]
We've discovered another part of the Planetary Control failsafe here.  You must recover this
second failsafe.

[OBJ3]
There is a backup design for the new super-mech located here.  With the destruction of both
copies, we're confident this mech will never see the light of day.

[MISSION19]

[NAME]
Overlord

[DESC]
Overlord is now known to be the central planetary management facility, and
is staffed by a large contingent of the mech Overlord models.  This is one
of the most well defended mech bases on the planet, as the Overlord's, when
armed and prepared for an expected assault, are the most devastating mech
models.  The remaining components of Planetary Control will undoubtedly be
located here.

[OBJ1]
In order to prevent the resistance from obtaining the Planetary Control failsafes, the
mechs have placed the third one here at Overlord.  This key must be obtained before we
can begin our final assault.

[OBJ2]
Overlord is also the location of the central communications relay center.  Destroy communication
relay #1 here, and #2 and #3 below to open the way for the assault on Planetary Control.

[OBJ3]
Communication relay #2.

[OBJ4]
Communication relay #3.

[MISSION20]

[NAME]
Caetnor Control

[DESC]
The mech's know what we have now, and we're paying the price.  Mech
battle- skimmers are combing the planet searching for resistance cel bases and
micro nuking the area when they find them.   Only the with the immediate
destruction of planetary control can we hope to save ourselves.  Planetary
control is well defended, but with courage, your squad can survive, and defeat
the mech's once and for all.

[OBJ1]
The fourth and fifth Planetary Control failsafes are stored in a heavily guarded bunkers.  You
must locate these bunkers and retrieve the keys.  When you finally have
all five keys, you may proceed to the Control Chamber.

[OBJ2]
This is the location of the fifth failsafe key.

[OBJ3]
In order to destroy Planetary Control, you must place all failsafe keys into the communication
beam interface here.  When all keys are placed correctly, the final failsafes will be activated,
and Caetnor will be free!

